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final_proj_outline.txt
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prototype: setup a mc server
go over:
* who this guide is for/expected knowledge or materials
* why you want to do it yourself, why you should have it hosted
* should have a server already
* install java (windows/linux)
* get server running
eula
common server.properties changes
seed/ports/etc
mods? pros/cons
resource utilization
hosting bandwidth
updating modpack vs vanilla
world maintenance
backing up
delete
* subsection for port forwarding, if necessary
* create domain(s?) w/ Google Domains
* ports: apartment/mailbox number | addresses: apartment address
troubleshooting:
domain doesn't work: wait longer, double check the addresses/ports
game doesn't break blocks immediatly: network or resource bottleneck
game's screen jumps around/FPS isn't stable: clientside problem, server is probably fine
only OPs can change blocks near spawn: server.properties
can't connect to IP:
if hosting on own machine: does localhost work?
NAT: you may have to use a different address than the one others use
if hosting on other machine: can you ping it?
failed to bind to port: other servers using the same port?
check for general connectivity