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Is there a way to spawn vehicles/generate flow in a non-deterministic way? What is the use of the seed parameter in the config file? #190

@AmanSavaria1402

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@AmanSavaria1402

I have two questions that I wanted to ask:

  1. The current approach of generating flow is deterministic where a car for each direction spawns every x seconds as defined in the flow file for that direction, Is there a way in the simulator to generate these flows using a distribution instead and not using a pre-defined interval?

  2. In the documentation, the config file has a seed parameter, what is the use of this parameter? Is it used to randomize flows in a certain way?

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