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61 lines (58 loc) · 2.06 KB
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// Require the necessary discord.js classes
const { Client, GatewayIntentBits, Collection, Partials } = require('discord.js');
const dotenv = require('dotenv');
dotenv.config();
const { DisTube } = require('distube');
// const { SpotifyPlugin } = require('@distube/spotify');
const { loadEvents } = require('./Handlers/eventHandler');
const { loadCommands } = require('./Handlers/commandHandler');
// Create a new client instance
const client = new Client({
intents: [Object.keys(GatewayIntentBits)],
partials: [Object.keys(Partials)],
});
client.distube = new DisTube(client, {
emitNewSongOnly: true,
leaveOnFinish: true,
leaveOnEmpty: false,
emitAddSongWhenCreatingQueue: true,
});
// Commands
client.cooldowns = new Collection();
client.commands = new Collection();
/** const foldersPath = path.join(__dirname, 'commands');
const commandFolders = fs.readdirSync(foldersPath);
for (const folder of commandFolders) {
const commandsPath = path.join(foldersPath, folder);
const commandFiles = fs.readdirSync(commandsPath).filter(file => file.endsWith('.js'));
for (const file of commandFiles) {
const filePath = path.join(commandsPath, file);
const command = require(filePath);
// Set a new item in the Collection with the key as the command name and the value as the exported module
if ('data' in command && 'execute' in command) {
client.commands.set(command.data.name, command);
}
else {
console.log(`[WARNING] The command at ${filePath} is missing a required "data" or "execute" property.`);
}
}
}*/
// Events
/** const eventsPath = path.join(__dirname, 'events');
const eventFiles = fs.readdirSync(eventsPath).filter(file => file.endsWith('.js'));
for (const file of eventFiles) {
const filePath = path.join(eventsPath, file);
const event = require(filePath);
console.log(filePath, event);
if (event.once) {
client.once(event.name, (...args) => event.execute(...args));
}
else {
client.on(event.name, (...args) => event.execute(...args));
}
}*/
module.exports = client;
client.login(process.env.BotToken).then(() => {
loadEvents(client);
loadCommands(client);
});