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Entity.doclua
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123 lines (100 loc) · 2.04 KB
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---
-- @module Entity
local M = {}
---
-- @field [parent=#Entity] #boolean null
M.null = true;
---
-- @field [parent=#Entity] #boolean valid
M.valid = true;
---
-- @function [parent=#Entity] IsClient
-- @param self
-- @return #boolean
function M:IsClient() end
---
-- @function [parent=#Entity] IsNPC
-- @param self
-- @return #boolean
function M:IsNPC() end
---
-- @function [parent=#Entity] IsMob
-- @param self
-- @return #boolean
function M:IsMob() end
---
-- @function [parent=#Entity] IsMerc
-- @param self
-- @return #boolean
function M:IsMerc() end
---
-- @function [parent=#Entity] IsCorpse
-- @param self
-- @return #boolean
function M:IsCorpse() end
---
-- @function [parent=#Entity] IsPlayerCorpse
-- @param self
-- @return #boolean
function M:IsPlayerCorpse() end
---
-- @function [parent=#Entity] IsNPCCorpse
-- @param self
-- @return #boolean
function M:IsNPCCorpse() end
---
-- @function [parent=#Entity] IsObject
-- @param self
-- @return #boolean
function M:IsObject() end
---
-- @function [parent=#Entity] IsDoor
-- @param self
-- @return #boolean
function M:IsDoor() end
---
-- @function [parent=#Entity] IsTrap
-- @param self
-- @return #boolean
function M:IsTrap() end
---
-- @function [parent=#Entity] IsBeacon
-- @param self
-- @return #boolean
function M:IsBeacon() end
---
-- @function [parent=#Entity] GetID
-- @param self
-- @return #number
function M:GetID() end
---
-- @function [parent=#Entity] CastToClient
-- @param self
-- @return Client#Client
function M:CastToClient() end
---
-- @function [parent=#Entity] CastToNPC
-- @param self
-- @return NPC#NPC
function M:CastToNPC() end
---
-- @function [parent=#Entity] CastToMob
-- @param self
-- @return Mob#Mob
function M:CastToMob() end
---
-- @function [parent=#Entity] CastToCorpse
-- @param self
-- @return Corpse#Corpse
function M:CastToCorpse() end
---
-- @function [parent=#Entity] CastToObject
-- @param self
-- @return Object#Object
function M:CastToObject() end
---
-- @function [parent=#Entity] CastToDoor
-- @param self
-- @return Door#Door
function M:CastToDoor() end
return M;