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Slot.doclua
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127 lines (94 loc) · 1.79 KB
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---
-- @module Slot
local M = {}
---
-- @field [parent=#Slot] #number Charm
M.Charm = 1;
---
-- @field [parent=#Slot] #number Ear1
M.Ear1 = 1;
---
-- @field [parent=#Slot] #number Head
M.Head = 1;
---
-- @field [parent=#Slot] #number Face
M.Face = 1;
---
-- @field [parent=#Slot] #number Ear2
M.Ear2 = 1;
---
-- @field [parent=#Slot] #number Neck
M.Neck = 1;
---
-- @field [parent=#Slot] #number Shoulder
M.Shoulder = 1;
---
-- @field [parent=#Slot] #number Arms
M.Arms = 1;
---
-- @field [parent=#Slot] #number Back
M.Back = 1;
---
-- @field [parent=#Slot] #number Bracer1
M.Bracer1 = 1;
---
-- @field [parent=#Slot] #number Bracer2
M.Bracer2 = 1;
---
-- @field [parent=#Slot] #number Range
M.Range = 1;
---
-- @field [parent=#Slot] #number Hands
M.Hands = 1;
---
-- @field [parent=#Slot] #number Primary
M.Primary = 1;
---
-- @field [parent=#Slot] #number Secondary
M.Secondary = 1;
---
-- @field [parent=#Slot] #number Ring1
M.Ring1 = 1;
---
-- @field [parent=#Slot] #number Ring2
M.Ring2 = 1;
---
-- @field [parent=#Slot] #number Chest
M.Chest = 1;
---
-- @field [parent=#Slot] #number Legs
M.Legs = 1;
---
-- @field [parent=#Slot] #number Feet
M.Feet = 1;
---
-- @field [parent=#Slot] #number Waist
M.Waist = 1;
---
-- @field [parent=#Slot] #number Ammo
M.Ammo = 1;
---
-- @field [parent=#Slot] #number PersonalBegin
M.PersonalBegin = 1;
---
-- @field [parent=#Slot] #number PersonalEnd
M.PersonalEnd = 1;
---
-- @field [parent=#Slot] #number Cursor
M.Cursor = 1;
---
-- @field [parent=#Slot] #number CursorEnd
M.CursorEnd = 1;
---
-- @field [parent=#Slot] #number Tradeskill
M.Tradeskill = 1;
---
-- @field [parent=#Slot] #number Augment
M.Augment = 1;
---
-- @field [parent=#Slot] #number PowerSource
M.PowerSource = 1;
---
-- @field [parent=#Slot] #number Invalid
M.Invalid = 1;
return M;