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Improve performance of the clipping algorithm #790

@JonasBreuling

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@JonasBreuling

As noted in a comment in contact_patch_solver.h, the current version uses a clipping algorithm with O(n1 * n2), but it can be done in O(n1 + n2). My current application is dominated by the clipping costs, so this feature would be very important for me. Is there any chance to get this implemented? And what is the referenced algorithm with O(n1 + n2) complexity?

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