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How to capture FrameRate, GFX Texture Mem etc automatically #52

@ishita1988

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@ishita1988

I am looking at improving performance of libcocos engine and I am using the benchmark as measuring performance. I see statistics e.g. Framerate, Draw Call, GFX Texture Mem shown in the screen. Is there a way to capture these stats in a log file or something? What file I need to modify to capture this?

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