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Description
Cocos Creator version
3.8.6
System information
Windows 10 Editor
Issue description
Hello everyone I'm adding an object with a lot of textures to the scene. The preview in the browser works well, but trying to run it through the Simulator causes a black screen and crashes after a few seconds. If you remove all the textures, everything starts well in the Simulator. If there are any solutions? Is there any way to fix this with the settings?
Relevant error log output
18:37:01 [DEBUG]: D/ XMLHttpRequest_finalize, 0000024DC3BF34C0 ...
18:37:01 [DEBUG]: D/ XMLHttpRequest_finalize, 0000024DC3BF3B60 ...
18:37:01 [DEBUG]: D/ XMLHttpRequest_finalize, 0000024DC3BF3810 ...
18:37:01 [DEBUG]: D/ XMLHttpRequest_finalize, 0000024DC3BF3EB0 ...
Steps to reproduce
- Create a default 3D project
- We load the model (gltf) with different materials and meshes (about 200 textures)
- When starting the Preview Simulator, we get a black screen and crash after a few seconds
- Remove all textures, leaving only meshes, and the Simulator starts
Minimal reproduction project
No response