Hello,
I got some issues when since I added the last version of CCBReader with Cocos2D 2.1 rc0
in CCBAnimationManager.h
use "target" property instead of target
in CCScrollView
use "visible" instead of visible
use "grid" instead of grid
use "children" instead of children
in CCScale9Sprite
CCControlExtension/CCControl/Utils/CCScale9Sprite.m:30:17: Auto property synthesis will not synthesize property declared in a protocol
CCControlExtension/CCControl/Utils/CCScale9Sprite.m:571:26: Variable 'contentSize' is uninitialized when used within its own initialization
Use "contentSize" instead contentSize
Use "anchorPoint" instead anchorPoint
CCControlSwitch
"shaderProgram" <= shaderProgram
"texture" <= texture
"quad" <= quad
CCScale9Sprite.m
Incomplete implementation
Auto property synthesis will not synthesize property declared in a protocol
Thanks.
Hello,
I got some issues when since I added the last version of CCBReader with Cocos2D 2.1 rc0
in CCBAnimationManager.h
use "target" property instead of target
in CCScrollView
use "visible" instead of visible
use "grid" instead of grid
use "children" instead of children
in CCScale9Sprite
CCControlExtension/CCControl/Utils/CCScale9Sprite.m:30:17: Auto property synthesis will not synthesize property declared in a protocol
CCControlExtension/CCControl/Utils/CCScale9Sprite.m:571:26: Variable 'contentSize' is uninitialized when used within its own initialization
Use "contentSize" instead contentSize
Use "anchorPoint" instead anchorPoint
CCControlSwitch
"shaderProgram" <= shaderProgram
"texture" <= texture
"quad" <= quad
CCScale9Sprite.m
Incomplete implementation
Auto property synthesis will not synthesize property declared in a protocol
Thanks.