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rollback function export for win32
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6 files changed

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-4
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6 files changed

+1
-4
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chipmunk/include/chipmunk/chipmunk_private.h

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@@ -695,9 +695,6 @@ struct cpSpace {
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void cpSpaceSetStaticBody(cpSpace *space, cpBody *body);
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extern cpCollisionHandler cpCollisionHandlerDoNothing;
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#if defined(_WINDOWS) && (defined(_WIN32) || defined(WIN32))
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CP_EXPORT cpCollisionHandler * get_cpCollisionHandlerDoNothing();
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#endif
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void cpSpaceProcessComponents(cpSpace *space, cpFloat dt);
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chipmunk/include/chipmunk/cpShape.h

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@@ -104,7 +104,7 @@ CP_EXPORT cpBody* cpShapeGetBody(const cpShape *shape);
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CP_EXPORT void cpShapeSetBody(cpShape *shape, cpBody *body);
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/// Get the mass of the shape if you are having Chipmunk calculate mass properties for you.
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CP_EXPORT cpFloat cpShapeGetMass(cpShape *shape);
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cpFloat cpShapeGetMass(cpShape *shape);
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/// Set the mass of this shape to have Chipmunk calculate mass properties for you.
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CP_EXPORT void cpShapeSetMass(cpShape *shape, cpFloat mass);
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