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Now we're using c++11 and have replaced some part of uthash code since v3.0,
but not all code which uses uthash was modified.
The performance of std::unordered_map
is good enough, therefore we could safely replace all uthash code with std::unodrdered_map<K, V>
, it will be more c++ friendly and readable.
Currently, there are serval modules are using uthash:
TODO LIST:
- FontFNT: Fixed at issue #16661: Replace c style uthash with std::unordered_map<K, V> in CCFontFNT.cpp #16662
- ActionManager
- GLProgram: Just include
base/uthash.h
, but there isn't anywhere uses it. Fixed at issue #16661: Replace c style uthash with std::unordered_map<K, V> in CCFontFNT.cpp #16662 - Scheduler
- cocos2d_specifics
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