Description
- cocos2d-x version: 3.17
- devices test on: iPhone
The last version of cocos2d-x C++ not supports maps created in the last version of the tool Tiled (1.2). I mean, the cocos not supports .tsx files. ("tsx" files are a collection of tiles/images in only 1 file).
Currently is very tedious design a map.
Because of the framework not supports .tsx files, we need to add each png in the map separately (embeded). Also, we need to create one Layer per type of tile/png.
We would like to work with .tsx files and add the amount of layers that we want. We don’t want to be obliged to add one layer per type of tile, because is very tedious construct a map.
Other things to evaluate :
If we would want to make a very very large map, it would be nice if cocos provides an easy method for concatenate different .tmx maps.
Thanks.
Activity
slackmoehrle commentedon Aug 15, 2019
This forum thread provides more details: https://discuss.cocos2d-x.org/t/tiled-map-rendering-problem/47383/
It also seems that more users are expecting .tsx support. @minggo can you ask a team member to evaluate this?
minggo commentedon Aug 16, 2019
we make take a look after releasing v4.