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**Game Logic Assistance** - AI-powered help with game mechanics, physics, and interactions
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## Examples
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-`"Create a third-person camera controller"`
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-`"Add a collectible item system with sound effects"`
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-`"Make an enemy AI that follows the player"`
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-`"Set up a pause menu with resume and main menu options"`
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-`"Create a simple inventory system"`
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-`"Add a respawn system when player falls off the map"`
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## How It Works
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CodeMaestro connects to Unity through our Advanced Unity MCP connector ([codemaestroai/advanced-unity-mcp](https://github.com/codemaestroai/advanced-unity-mcp)), providing deep integration with your Unity projects. The AI understands your entire project structure, including scripts, assets, scenes, and configurations.
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**Full Project Context:**
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-**Complete Asset Awareness** - AI can see and work with all your project assets (textures, models, sounds, etc.)
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-**Complete Asset Awareness** - AI can see and work with all your project assets (Scenes, prefabs, AnimationControllers, etc.)
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-**Scene Understanding** - Knows about GameObjects, components, and hierarchy structure
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-**Script Analysis** - Reads and understands your existing C# scripts and their relationships
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