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# Upgrade D3D12 Agility SDK to 1.618.5
Windows.Win32.Graphics.Direct3D12.Apis.D3D12_MS_DISPATCH_MAX_THREAD_GROUPS_PER_GRID added
Windows.Win32.Graphics.Direct3D12.Apis.D3D12_WORK_GRAPHS_DISPATCH_MAX_THREAD_GROUPS_PER_GRID added
# Upgrade D3D12 Agility SDK to 1.619.0
Windows.Win32.Graphics.Direct3D12.Apis.CLSID_D3D12ApplicationIdentity added
Windows.Win32.Graphics.Direct3D12.Apis.CLSID_D3D12RuntimeValidationControl added
Windows.Win32.Graphics.Direct3D12.Apis.D3D12_AS_TGSM_BYTES_MINIMUM_SUPPORT added
Windows.Win32.Graphics.Direct3D12.Apis.D3D12_CS_TGSM_BYTES_MINIMUM_SUPPORT added
Windows.Win32.Graphics.Direct3D12.Apis.D3D12_GUID_TEXTURE_LAYOUT_ROW_MAJOR_HEIGHT_ALIGNMENT added
Windows.Win32.Graphics.Direct3D12.Apis.D3D12_GUID_TEXTURE_LAYOUT_ROW_MAJOR_PITCH_ALIGNMENT added
Windows.Win32.Graphics.Direct3D12.Apis.D3D12_GUID_TEXTURE_LAYOUT_ROW_MAJOR_PLANE_ALIGNMENT added
Windows.Win32.Graphics.Direct3D12.Apis.D3D12_MS_TGSM_BYTES_MINIMUM_SUPPORT added
Windows.Win32.Graphics.Direct3D12.Apis.D3D12TiledResourceTier4 removed
Windows.Win32.Graphics.Direct3D12.D3D_SHADER_MODEL.D3D_SHADER_MODEL_6_10 added
Windows.Win32.Graphics.Direct3D12.D3D12_BUFFER_SRV_BYTE_OFFSET added
Windows.Win32.Graphics.Direct3D12.D3D12_BUFFER_UAV_BYTE_OFFSET added
Windows.Win32.Graphics.Direct3D12.D3D12_CREATE_STATE_OBJECT_STATISTICS added
Windows.Win32.Graphics.Direct3D12.D3D12_FEATURE_DATA_BARRIER_LAYOUT added
Windows.Win32.Graphics.Direct3D12.D3D12_FEATURE_DATA_D3D12_OPTIONS22 added
Windows.Win32.Graphics.Direct3D12.D3D12_FEATURE.D3D12_FEATURE_BARRIER_LAYOUT added
Windows.Win32.Graphics.Direct3D12.D3D12_FEATURE.D3D12_FEATURE_D3D12_OPTIONS22 added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_CREATEQUERYHEAP_INVALID_FLAGS added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_GPU_BASED_VALIDATION_NON_UNIFORM_RESOURCE_INDEX added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_RESOLVEQUERYDATA_INVALID_QUERYHEAP added
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_STOREPIPELINE_CACHED_BLOB_DISABLED added
Windows.Win32.Graphics.Direct3D12.D3D12_PFN_TRIM_NOTIFICATION_CALLBACK added
Windows.Win32.Graphics.Direct3D12.D3D12_PIPELINE_STATE_FLAGS.D3D12_PIPELINE_STATE_FLAG_DISABLE_CACHED_BLOB added
Windows.Win32.Graphics.Direct3D12.D3D12_QUERY_HEAP_FLAGS added
Windows.Win32.Graphics.Direct3D12.D3D12_QUERY_HEAP_FLAGS.D3D12_QUERY_HEAP_FLAG_CPU_RESOLVE added
Windows.Win32.Graphics.Direct3D12.D3D12_QUERY_HEAP_FLAGS.D3D12_QUERY_HEAP_FLAG_NONE added
Windows.Win32.Graphics.Direct3D12.D3D12_REGISTER_TRIM_NOTIFICATION added
Windows.Win32.Graphics.Direct3D12.D3D12_SHADER_RESOURCE_VIEW_DESC._Anonymous_e__Union.BufferByteOffset added
Windows.Win32.Graphics.Direct3D12.D3D12_SRV_DIMENSION.D3D12_SRV_DIMENSION_BUFFER_BYTE_OFFSET added
Windows.Win32.Graphics.Direct3D12.D3D12_STATE_OBJECT_STATISTICS added
Windows.Win32.Graphics.Direct3D12.D3D12_STATE_SUBOBJECT_TYPE.D3D12_STATE_SUBOBJECT_TYPE_COMPILER_EXISITING_COLLECTION removed
Windows.Win32.Graphics.Direct3D12.D3D12_STATE_SUBOBJECT_TYPE.D3D12_STATE_SUBOBJECT_TYPE_COMPILER_EXISTING_COLLECTION added
Windows.Win32.Graphics.Direct3D12.D3D12_TRIM_NOTIFICATION added
Windows.Win32.Graphics.Direct3D12.D3D12_TRIM_NOTIFICATION_FLAGS added
Windows.Win32.Graphics.Direct3D12.D3D12_TRIM_NOTIFICATION_FLAGS.D3D12_TRIM_NOTIFICATION_FLAG_NONE added
Windows.Win32.Graphics.Direct3D12.D3D12_TRIM_NOTIFICATION_FLAGS.D3D12_TRIM_NOTIFICATION_FLAG_PERIODIC_TRIM added
Windows.Win32.Graphics.Direct3D12.D3D12_TRIM_NOTIFICATION_FLAGS.D3D12_TRIM_NOTIFICATION_FLAG_RESTART_PERIODIC_TRIM added
Windows.Win32.Graphics.Direct3D12.D3D12_TRIM_NOTIFICATION_FLAGS.D3D12_TRIM_NOTIFICATION_FLAG_TRIM_TO_BUDGET added
Windows.Win32.Graphics.Direct3D12.D3D12_UAV_DIMENSION.D3D12_UAV_DIMENSION_BUFFER_BYTE_OFFSET added
Windows.Win32.Graphics.Direct3D12.D3D12_UNORDERED_ACCESS_VIEW_DESC._Anonymous_e__Union.BufferByteOffset added
Windows.Win32.Graphics.Direct3D12.ID3D12ApplicationIdentity added
Windows.Win32.Graphics.Direct3D12.ID3D12Device15 added
Windows.Win32.Graphics.Direct3D12.ID3D12DeviceStatistics added
Windows.Win32.Graphics.Direct3D12.ID3D12RuntimeValidationControl added
Windows.Win32.Media.MediaFoundation.D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAGS.D3D12_VIDEO_ENCODER_AV1_FEATURE_FLAG_DISABLE_CDF_UPDATE_UNSUPPORTED added
Windows.Win32.Media.MediaFoundation.D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS.D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_STRONG_INTRA_SMOOTHING_ENABLED added
Windows.Win32.Media.MediaFoundation.D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAGS.D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_HEVC_FLAG_TEMPORAL_MVP_ENABLED added
Windows.Win32.Media.MediaFoundation.D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1.D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_STRONG_INTRA_SMOOTHING_ENABLED_REQUIRED added
Windows.Win32.Media.MediaFoundation.D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1.D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_STRONG_INTRA_SMOOTHING_ENABLED_SUPPORT added
Windows.Win32.Media.MediaFoundation.D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1.D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_TEMPORAL_MVP_ENABLED_REQUIRED added
Windows.Win32.Media.MediaFoundation.D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAGS1.D3D12_VIDEO_ENCODER_CODEC_CONFIGURATION_SUPPORT_HEVC_FLAG1_TEMPORAL_MVP_ENABLED_SUPPORT added
Windows.Win32.Media.MediaFoundation.D3D12_VIDEO_ENCODER_SUPPORT_FLAGS.D3D12_VIDEO_ENCODER_SUPPORT_FLAG_INTRA_REFRESH_NO_SUBREGION_LAYOUT_CONSTRAINTS_AVAILABLE added
winmd1: Windows.Win32.Graphics.Direct3D12.Apis.D3D12_PREVIEW_SDK_VERSION = 717, winmd2 = 719
winmd1: Windows.Win32.Graphics.Direct3D12.Apis.D3D12_SDK_VERSION = 618, winmd2 = 619
winmd1: Windows.Win32.Graphics.Direct3D12.D3D_SHADER_MODEL.D3D_HIGHEST_SHADER_MODEL = 105, winmd2 = 106
# Upgrade D3D12 Agility SDK to 1.619.1
Windows.Win32.Graphics.Direct3D12.ID3D12RootSignature1 added
# Upgrade D3D12 Agility SDK to 1.619.3
Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_DEGENERATE_SPLIT_BARRIER added
winmd1: Windows.Win32.Graphics.Direct3D12.D3D12_MESSAGE_ID.D3D12_MESSAGE_ID_D3D12_MESSAGES_END = 1442, winmd2 = 1467