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suite.go
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1099 lines (963 loc) · 43.4 KB
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package internal
import (
"context"
"fmt"
"sync"
"time"
"github.com/onsi/ginkgo/v2/internal/interrupt_handler"
"github.com/onsi/ginkgo/v2/internal/parallel_support"
"github.com/onsi/ginkgo/v2/reporters"
"github.com/onsi/ginkgo/v2/types"
)
type Phase uint
const (
PhaseBuildTopLevel Phase = iota
PhaseBuildTree
PhaseRun
)
const ProgressReporterDeadline = 5 * time.Second
type Suite struct {
tree *TreeNode
topLevelContainers Nodes
*ProgressReporterManager
phase Phase
suiteNodes Nodes
cleanupNodes Nodes
aroundNodes types.AroundNodes
failer *Failer
reporter reporters.Reporter
writer WriterInterface
outputInterceptor OutputInterceptor
interruptHandler interrupt_handler.InterruptHandlerInterface
config types.SuiteConfig
deadline time.Time
currentConstructionNodeReport *types.ConstructionNodeReport
skipAll bool
report types.Report
currentSpecReport types.SpecReport
currentNode Node
currentNodeStartTime time.Time
currentSpecContext *specContext
currentByStep types.SpecEvent
timelineOrder int
/*
We don't need to lock around all operations. Just those that *could* happen concurrently.
Suite, generally, only runs one node at a time - and so the possibiity for races is small. In fact, the presence of a race usually indicates the user has launched a goroutine that has leaked past the node it was launched in.
However, there are some operations that can happen concurrently:
- AddReportEntry and CurrentSpecReport can be accessed at any point by the user - including in goroutines that outlive the node intentionally (see, e.g. #1020). They both form a self-contained read-write pair and so a lock in them is sufficent.
- generateProgressReport can be invoked at any point in time by an interrupt or a progres poll. Moreover, it requires access to currentSpecReport, currentNode, currentNodeStartTime, and progressStepCursor. To make it threadsafe we need to lock around generateProgressReport when we read those variables _and_ everywhere those variables are *written*. In general we don't need to worry about all possible field writes to these variables as what `generateProgressReport` does with these variables is fairly selective (hence the name of the lock). Specifically, we dont' need to lock around state and failure message changes on `currentSpecReport` - just the setting of the variable itself.
*/
selectiveLock *sync.Mutex
client parallel_support.Client
}
func NewSuite() *Suite {
return &Suite{
tree: &TreeNode{},
phase: PhaseBuildTopLevel,
ProgressReporterManager: NewProgressReporterManager(),
selectiveLock: &sync.Mutex{},
}
}
func (suite *Suite) Clone() (*Suite, error) {
if suite.phase != PhaseBuildTopLevel {
return nil, fmt.Errorf("cannot clone suite after tree has been built")
}
return &Suite{
tree: &TreeNode{},
phase: PhaseBuildTopLevel,
ProgressReporterManager: NewProgressReporterManager(),
topLevelContainers: suite.topLevelContainers.Clone(),
suiteNodes: suite.suiteNodes.Clone(),
aroundNodes: suite.aroundNodes.Clone(),
selectiveLock: &sync.Mutex{},
}, nil
}
func (suite *Suite) BuildTree() error {
// During PhaseBuildTopLevel, the top level containers are stored in suite.topLevelCotainers and entered
// We now enter PhaseBuildTree where these top level containers are entered and added to the spec tree
suite.phase = PhaseBuildTree
for _, topLevelContainer := range suite.topLevelContainers {
err := suite.PushNode(topLevelContainer)
if err != nil {
return err
}
}
return nil
}
func (suite *Suite) Run(description string, suiteLabels Labels, suiteSemVerConstraints SemVerConstraints, suiteComponentSemVerConstraints ComponentSemVerConstraints, suiteAroundNodes types.AroundNodes, suitePath string, failer *Failer, reporter reporters.Reporter, writer WriterInterface, outputInterceptor OutputInterceptor, interruptHandler interrupt_handler.InterruptHandlerInterface, client parallel_support.Client, progressSignalRegistrar ProgressSignalRegistrar, suiteConfig types.SuiteConfig) (bool, bool) {
if suite.phase != PhaseBuildTree {
panic("cannot run before building the tree = call suite.BuildTree() first")
}
ApplyNestedFocusPolicyToTree(suite.tree)
specs := GenerateSpecsFromTreeRoot(suite.tree)
specs, hasProgrammaticFocus := ApplyFocusToSpecs(specs, description, suiteLabels, suiteSemVerConstraints, suiteComponentSemVerConstraints, suiteConfig)
specs = ComputeAroundNodes(specs)
suite.phase = PhaseRun
suite.client = client
suite.failer = failer
suite.reporter = reporter
suite.writer = writer
suite.outputInterceptor = outputInterceptor
suite.interruptHandler = interruptHandler
suite.config = suiteConfig
suite.aroundNodes = suiteAroundNodes
if suite.config.Timeout > 0 {
suite.deadline = time.Now().Add(suite.config.Timeout)
}
cancelProgressHandler := progressSignalRegistrar(suite.handleProgressSignal)
success := suite.runSpecs(description, suiteLabels, suiteSemVerConstraints, suiteComponentSemVerConstraints, suitePath, hasProgrammaticFocus, specs)
cancelProgressHandler()
return success, hasProgrammaticFocus
}
func (suite *Suite) InRunPhase() bool {
return suite.phase == PhaseRun
}
/*
Tree Construction methods
PushNode is used during PhaseBuildTopLevel and PhaseBuildTree
*/
func (suite *Suite) PushNode(node Node) error {
if node.NodeType.Is(types.NodeTypeCleanupInvalid | types.NodeTypeCleanupAfterEach | types.NodeTypeCleanupAfterAll | types.NodeTypeCleanupAfterSuite) {
return suite.pushCleanupNode(node)
}
if node.NodeType.Is(types.NodeTypeBeforeSuite | types.NodeTypeAfterSuite | types.NodeTypeSynchronizedBeforeSuite | types.NodeTypeSynchronizedAfterSuite | types.NodeTypeBeforeSuite | types.NodeTypeReportBeforeSuite | types.NodeTypeReportAfterSuite) {
return suite.pushSuiteNode(node)
}
if suite.phase == PhaseRun {
return types.GinkgoErrors.PushingNodeInRunPhase(node.NodeType, node.CodeLocation)
}
if node.MarkedSerial {
firstOrderedNode := suite.tree.AncestorNodeChain().FirstNodeMarkedOrdered()
if !firstOrderedNode.IsZero() && !firstOrderedNode.MarkedSerial {
return types.GinkgoErrors.InvalidSerialNodeInNonSerialOrderedContainer(node.CodeLocation, node.NodeType)
}
}
if node.NodeType.Is(types.NodeTypeBeforeAll | types.NodeTypeAfterAll) {
firstOrderedNode := suite.tree.AncestorNodeChain().FirstNodeMarkedOrdered()
if firstOrderedNode.IsZero() {
return types.GinkgoErrors.SetupNodeNotInOrderedContainer(node.CodeLocation, node.NodeType)
}
}
if node.MarkedContinueOnFailure {
firstOrderedNode := suite.tree.AncestorNodeChain().FirstNodeMarkedOrdered()
if !firstOrderedNode.IsZero() {
return types.GinkgoErrors.InvalidContinueOnFailureDecoration(node.CodeLocation)
}
}
if node.NodeType == types.NodeTypeContainer {
// During PhaseBuildTopLevel we only track the top level containers without entering them
// We only enter the top level container nodes during PhaseBuildTree
//
// This ensures the tree is only constructed after `go spec` has called `flag.Parse()` and gives
// the user an opportunity to load suiteConfiguration information in the `TestX` go spec hook just before `RunSpecs`
// is invoked. This makes the lifecycle easier to reason about and solves issues like #693.
if suite.phase == PhaseBuildTopLevel {
suite.topLevelContainers = append(suite.topLevelContainers, node)
return nil
}
if suite.phase == PhaseBuildTree {
parentTree := suite.tree
suite.tree = &TreeNode{Node: node}
parentTree.AppendChild(suite.tree)
err := func() (err error) {
defer func() {
if e := recover(); e != nil {
err = types.GinkgoErrors.CaughtPanicDuringABuildPhase(e, node.CodeLocation)
}
}()
// Ensure that code running in the body of the container node
// has access to information about the current container node(s).
// The current one (nil in top-level container nodes, non-nil in an
// embedded container node) gets restored when the node is done.
oldConstructionNodeReport := suite.currentConstructionNodeReport
suite.currentConstructionNodeReport = constructionNodeReportForTreeNode(suite.tree)
defer func() {
suite.currentConstructionNodeReport = oldConstructionNodeReport
}()
node.Body(nil)
return err
}()
suite.tree = parentTree
return err
}
} else {
suite.tree.AppendChild(&TreeNode{Node: node})
return nil
}
return nil
}
func (suite *Suite) pushSuiteNode(node Node) error {
if suite.phase == PhaseBuildTree {
return types.GinkgoErrors.SuiteNodeInNestedContext(node.NodeType, node.CodeLocation)
}
if suite.phase == PhaseRun {
return types.GinkgoErrors.SuiteNodeDuringRunPhase(node.NodeType, node.CodeLocation)
}
switch node.NodeType {
case types.NodeTypeBeforeSuite, types.NodeTypeSynchronizedBeforeSuite:
existingBefores := suite.suiteNodes.WithType(types.NodeTypeBeforeSuite | types.NodeTypeSynchronizedBeforeSuite)
if len(existingBefores) > 0 {
return types.GinkgoErrors.MultipleBeforeSuiteNodes(node.NodeType, node.CodeLocation, existingBefores[0].NodeType, existingBefores[0].CodeLocation)
}
case types.NodeTypeAfterSuite, types.NodeTypeSynchronizedAfterSuite:
existingAfters := suite.suiteNodes.WithType(types.NodeTypeAfterSuite | types.NodeTypeSynchronizedAfterSuite)
if len(existingAfters) > 0 {
return types.GinkgoErrors.MultipleAfterSuiteNodes(node.NodeType, node.CodeLocation, existingAfters[0].NodeType, existingAfters[0].CodeLocation)
}
}
suite.suiteNodes = append(suite.suiteNodes, node)
return nil
}
func (suite *Suite) pushCleanupNode(node Node) error {
if suite.phase != PhaseRun || suite.currentNode.IsZero() {
return types.GinkgoErrors.PushingCleanupNodeDuringTreeConstruction(node.CodeLocation)
}
switch suite.currentNode.NodeType {
case types.NodeTypeBeforeSuite, types.NodeTypeSynchronizedBeforeSuite, types.NodeTypeAfterSuite, types.NodeTypeSynchronizedAfterSuite:
node.NodeType = types.NodeTypeCleanupAfterSuite
case types.NodeTypeBeforeAll, types.NodeTypeAfterAll:
node.NodeType = types.NodeTypeCleanupAfterAll
case types.NodeTypeReportBeforeEach, types.NodeTypeReportAfterEach, types.NodeTypeReportBeforeSuite, types.NodeTypeReportAfterSuite:
return types.GinkgoErrors.PushingCleanupInReportingNode(node.CodeLocation, suite.currentNode.NodeType)
case types.NodeTypeCleanupInvalid, types.NodeTypeCleanupAfterEach, types.NodeTypeCleanupAfterAll, types.NodeTypeCleanupAfterSuite:
return types.GinkgoErrors.PushingCleanupInCleanupNode(node.CodeLocation)
default:
node.NodeType = types.NodeTypeCleanupAfterEach
}
node.NodeIDWhereCleanupWasGenerated = suite.currentNode.ID
node.NestingLevel = suite.currentNode.NestingLevel
node.AroundNodes = types.AroundNodes{}.Append(suite.currentNode.AroundNodes...).Append(node.AroundNodes...)
suite.selectiveLock.Lock()
suite.cleanupNodes = append(suite.cleanupNodes, node)
suite.selectiveLock.Unlock()
return nil
}
func (suite *Suite) generateTimelineLocation() types.TimelineLocation {
suite.selectiveLock.Lock()
defer suite.selectiveLock.Unlock()
suite.timelineOrder += 1
return types.TimelineLocation{
Offset: len(suite.currentSpecReport.CapturedGinkgoWriterOutput) + suite.writer.Len(),
Order: suite.timelineOrder,
Time: time.Now(),
}
}
func (suite *Suite) handleSpecEvent(event types.SpecEvent) types.SpecEvent {
event.TimelineLocation = suite.generateTimelineLocation()
suite.selectiveLock.Lock()
suite.currentSpecReport.SpecEvents = append(suite.currentSpecReport.SpecEvents, event)
suite.selectiveLock.Unlock()
suite.reporter.EmitSpecEvent(event)
return event
}
func (suite *Suite) handleSpecEventEnd(eventType types.SpecEventType, startEvent types.SpecEvent) {
event := startEvent
event.SpecEventType = eventType
event.TimelineLocation = suite.generateTimelineLocation()
event.Duration = event.TimelineLocation.Time.Sub(startEvent.TimelineLocation.Time)
suite.selectiveLock.Lock()
suite.currentSpecReport.SpecEvents = append(suite.currentSpecReport.SpecEvents, event)
suite.selectiveLock.Unlock()
suite.reporter.EmitSpecEvent(event)
}
func (suite *Suite) By(text string, callback ...func()) error {
cl := types.NewCodeLocation(2)
if suite.phase != PhaseRun {
return types.GinkgoErrors.ByNotDuringRunPhase(cl)
}
event := suite.handleSpecEvent(types.SpecEvent{
SpecEventType: types.SpecEventByStart,
CodeLocation: cl,
Message: text,
})
suite.selectiveLock.Lock()
suite.currentByStep = event
suite.selectiveLock.Unlock()
if len(callback) == 1 {
defer func() {
suite.selectiveLock.Lock()
suite.currentByStep = types.SpecEvent{}
suite.selectiveLock.Unlock()
suite.handleSpecEventEnd(types.SpecEventByEnd, event)
}()
callback[0]()
} else if len(callback) > 1 {
panic("just one callback per By, please")
}
return nil
}
func (suite *Suite) CurrentConstructionNodeReport() types.ConstructionNodeReport {
suite.selectiveLock.Lock()
defer suite.selectiveLock.Unlock()
report := suite.currentConstructionNodeReport
if report == nil {
panic("CurrentConstructionNodeReport may only be called during construction of the spec tree")
}
return *report
}
/*
Spec Running methods - used during PhaseRun
*/
func (suite *Suite) CurrentSpecReport() types.SpecReport {
suite.selectiveLock.Lock()
defer suite.selectiveLock.Unlock()
report := suite.currentSpecReport
if suite.writer != nil {
report.CapturedGinkgoWriterOutput = string(suite.writer.Bytes())
}
report.ReportEntries = make([]ReportEntry, len(report.ReportEntries))
copy(report.ReportEntries, suite.currentSpecReport.ReportEntries)
return report
}
// Only valid in the preview context. In general suite.report only includes
// the specs run by _this_ node - it is only at the end of the suite that
// the parallel reports are aggregated. However in the preview context we run
// in series and
func (suite *Suite) GetPreviewReport() types.Report {
suite.selectiveLock.Lock()
defer suite.selectiveLock.Unlock()
return suite.report
}
func (suite *Suite) AddReportEntry(entry ReportEntry) error {
if suite.phase != PhaseRun {
return types.GinkgoErrors.AddReportEntryNotDuringRunPhase(entry.Location)
}
entry.TimelineLocation = suite.generateTimelineLocation()
entry.Time = entry.TimelineLocation.Time
suite.selectiveLock.Lock()
suite.currentSpecReport.ReportEntries = append(suite.currentSpecReport.ReportEntries, entry)
suite.selectiveLock.Unlock()
suite.reporter.EmitReportEntry(entry)
return nil
}
func (suite *Suite) generateProgressReport(fullReport bool) types.ProgressReport {
timelineLocation := suite.generateTimelineLocation()
suite.selectiveLock.Lock()
defer suite.selectiveLock.Unlock()
deadline, cancel := context.WithTimeout(context.Background(), ProgressReporterDeadline)
defer cancel()
var additionalReports []string
if suite.currentSpecContext != nil {
additionalReports = append(additionalReports, suite.currentSpecContext.QueryProgressReporters(deadline, suite.failer)...)
}
additionalReports = append(additionalReports, suite.QueryProgressReporters(deadline, suite.failer)...)
gwOutput := suite.currentSpecReport.CapturedGinkgoWriterOutput + string(suite.writer.Bytes())
pr, err := NewProgressReport(suite.isRunningInParallel(), suite.currentSpecReport, suite.currentNode, suite.currentNodeStartTime, suite.currentByStep, gwOutput, timelineLocation, additionalReports, suite.config.SourceRoots, fullReport)
if err != nil {
fmt.Printf("{{red}}Failed to generate progress report:{{/}}\n%s\n", err.Error())
}
return pr
}
func (suite *Suite) handleProgressSignal() {
report := suite.generateProgressReport(false)
report.Message = "{{bold}}You've requested a progress report:{{/}}"
suite.emitProgressReport(report)
}
func (suite *Suite) emitProgressReport(report types.ProgressReport) {
suite.selectiveLock.Lock()
suite.currentSpecReport.ProgressReports = append(suite.currentSpecReport.ProgressReports, report.WithoutCapturedGinkgoWriterOutput())
suite.selectiveLock.Unlock()
suite.reporter.EmitProgressReport(report)
if suite.isRunningInParallel() {
err := suite.client.PostEmitProgressReport(report)
if err != nil {
fmt.Println(err.Error())
}
}
}
func (suite *Suite) isRunningInParallel() bool {
return suite.config.ParallelTotal > 1
}
func (suite *Suite) processCurrentSpecReport() {
suite.reporter.DidRun(suite.currentSpecReport)
if suite.isRunningInParallel() {
suite.client.PostDidRun(suite.currentSpecReport)
}
suite.report.SpecReports = append(suite.report.SpecReports, suite.currentSpecReport)
if suite.currentSpecReport.State.Is(types.SpecStateFailureStates) {
suite.report.SuiteSucceeded = false
if suite.config.FailFast || suite.currentSpecReport.State.Is(types.SpecStateAborted) {
suite.skipAll = true
if suite.isRunningInParallel() {
suite.client.PostAbort()
}
}
}
}
func (suite *Suite) runSpecs(description string, suiteLabels Labels, suiteSemVerConstraints SemVerConstraints, suiteComponentSemVerConstraints ComponentSemVerConstraints, suitePath string, hasProgrammaticFocus bool, specs Specs) bool {
numSpecsThatWillBeRun := specs.CountWithoutSkip()
suite.report = types.Report{
SuitePath: suitePath,
SuiteDescription: description,
SuiteLabels: suiteLabels,
SuiteSemVerConstraints: suiteSemVerConstraints,
SuiteComponentSemVerConstraints: suiteComponentSemVerConstraints,
SuiteConfig: suite.config,
SuiteHasProgrammaticFocus: hasProgrammaticFocus,
PreRunStats: types.PreRunStats{
TotalSpecs: len(specs),
SpecsThatWillRun: numSpecsThatWillBeRun,
},
StartTime: time.Now(),
}
suite.reporter.SuiteWillBegin(suite.report)
if suite.isRunningInParallel() {
suite.client.PostSuiteWillBegin(suite.report)
}
suite.report.SuiteSucceeded = true
suite.runReportSuiteNodesIfNeedBe(types.NodeTypeReportBeforeSuite)
ranBeforeSuite := suite.report.SuiteSucceeded
if suite.report.SuiteSucceeded {
suite.runBeforeSuite(numSpecsThatWillBeRun)
}
if suite.report.SuiteSucceeded {
groupedSpecIndices, serialGroupedSpecIndices := OrderSpecs(specs, suite.config)
nextIndex := MakeIncrementingIndexCounter()
if suite.isRunningInParallel() {
nextIndex = suite.client.FetchNextCounter
}
for {
groupedSpecIdx, err := nextIndex()
if err != nil {
suite.report.SpecialSuiteFailureReasons = append(suite.report.SpecialSuiteFailureReasons, fmt.Sprintf("Failed to iterate over specs:\n%s", err.Error()))
suite.report.SuiteSucceeded = false
break
}
if groupedSpecIdx >= len(groupedSpecIndices) {
if suite.config.ParallelProcess == 1 && len(serialGroupedSpecIndices) > 0 {
groupedSpecIndices, serialGroupedSpecIndices, nextIndex = serialGroupedSpecIndices, GroupedSpecIndices{}, MakeIncrementingIndexCounter()
suite.client.BlockUntilNonprimaryProcsHaveFinished()
continue
}
break
}
// the complexity for running groups of specs is very high because of Ordered containers and FlakeAttempts
// we encapsulate that complexity in the notion of a Group that can run
// Group is really just an extension of suite so it gets passed a suite and has access to all its internals
// Note that group is stateful and intended for single use!
newGroup(suite).run(specs.AtIndices(groupedSpecIndices[groupedSpecIdx]))
}
if suite.config.FailOnPending && specs.HasAnySpecsMarkedPending() {
suite.report.SpecialSuiteFailureReasons = append(suite.report.SpecialSuiteFailureReasons, "Detected pending specs and --fail-on-pending is set")
suite.report.SuiteSucceeded = false
}
if suite.config.FailOnEmpty && specs.CountWithoutSkip() == 0 {
suite.report.SpecialSuiteFailureReasons = append(suite.report.SpecialSuiteFailureReasons, "Detected no specs ran and --fail-on-empty is set")
suite.report.SuiteSucceeded = false
}
}
if ranBeforeSuite {
suite.runAfterSuiteCleanup(numSpecsThatWillBeRun)
}
interruptStatus := suite.interruptHandler.Status()
if interruptStatus.Interrupted() {
suite.report.SpecialSuiteFailureReasons = append(suite.report.SpecialSuiteFailureReasons, interruptStatus.Cause.String())
suite.report.SuiteSucceeded = false
}
suite.report.EndTime = time.Now()
suite.report.RunTime = suite.report.EndTime.Sub(suite.report.StartTime)
if !suite.deadline.IsZero() && suite.report.EndTime.After(suite.deadline) {
suite.report.SpecialSuiteFailureReasons = append(suite.report.SpecialSuiteFailureReasons, "Suite Timeout Elapsed")
suite.report.SuiteSucceeded = false
}
suite.runReportSuiteNodesIfNeedBe(types.NodeTypeReportAfterSuite)
suite.reporter.SuiteDidEnd(suite.report)
if suite.isRunningInParallel() {
suite.client.PostSuiteDidEnd(suite.report)
}
return suite.report.SuiteSucceeded
}
func (suite *Suite) runBeforeSuite(numSpecsThatWillBeRun int) {
beforeSuiteNode := suite.suiteNodes.FirstNodeWithType(types.NodeTypeBeforeSuite | types.NodeTypeSynchronizedBeforeSuite)
if !beforeSuiteNode.IsZero() && numSpecsThatWillBeRun > 0 {
suite.selectiveLock.Lock()
suite.currentSpecReport = types.SpecReport{
LeafNodeType: beforeSuiteNode.NodeType,
LeafNodeLocation: beforeSuiteNode.CodeLocation,
ParallelProcess: suite.config.ParallelProcess,
RunningInParallel: suite.isRunningInParallel(),
}
suite.selectiveLock.Unlock()
suite.reporter.WillRun(suite.currentSpecReport)
suite.runSuiteNode(beforeSuiteNode)
if suite.currentSpecReport.State.Is(types.SpecStateSkipped) {
suite.report.SpecialSuiteFailureReasons = append(suite.report.SpecialSuiteFailureReasons, "Suite skipped in BeforeSuite")
suite.skipAll = true
}
suite.processCurrentSpecReport()
}
}
func (suite *Suite) runAfterSuiteCleanup(numSpecsThatWillBeRun int) {
afterSuiteNode := suite.suiteNodes.FirstNodeWithType(types.NodeTypeAfterSuite | types.NodeTypeSynchronizedAfterSuite)
if !afterSuiteNode.IsZero() && numSpecsThatWillBeRun > 0 {
suite.selectiveLock.Lock()
suite.currentSpecReport = types.SpecReport{
LeafNodeType: afterSuiteNode.NodeType,
LeafNodeLocation: afterSuiteNode.CodeLocation,
ParallelProcess: suite.config.ParallelProcess,
RunningInParallel: suite.isRunningInParallel(),
}
suite.selectiveLock.Unlock()
suite.reporter.WillRun(suite.currentSpecReport)
suite.runSuiteNode(afterSuiteNode)
suite.processCurrentSpecReport()
}
afterSuiteCleanup := suite.cleanupNodes.WithType(types.NodeTypeCleanupAfterSuite).Reverse()
if len(afterSuiteCleanup) > 0 {
for _, cleanupNode := range afterSuiteCleanup {
suite.selectiveLock.Lock()
suite.currentSpecReport = types.SpecReport{
LeafNodeType: cleanupNode.NodeType,
LeafNodeLocation: cleanupNode.CodeLocation,
ParallelProcess: suite.config.ParallelProcess,
RunningInParallel: suite.isRunningInParallel(),
}
suite.selectiveLock.Unlock()
suite.reporter.WillRun(suite.currentSpecReport)
suite.runSuiteNode(cleanupNode)
suite.processCurrentSpecReport()
}
}
}
func (suite *Suite) reportEach(spec Spec, nodeType types.NodeType) {
nodes := spec.Nodes.WithType(nodeType)
if nodeType == types.NodeTypeReportAfterEach {
nodes = nodes.SortedByDescendingNestingLevel()
}
if nodeType == types.NodeTypeReportBeforeEach {
nodes = nodes.SortedByAscendingNestingLevel()
}
if len(nodes) == 0 {
return
}
for i := range nodes {
suite.writer.Truncate()
suite.outputInterceptor.StartInterceptingOutput()
report := suite.currentSpecReport
nodes[i].Body = func(ctx SpecContext) {
nodes[i].ReportEachBody(ctx, report)
}
state, failure := suite.runNode(nodes[i], time.Time{}, spec.Nodes.BestTextFor(nodes[i]))
// If the spec is not in a failure state (i.e. it's Passed/Skipped/Pending) and the reporter has failed, override the state.
// Also, if the reporter is every aborted - always override the state to propagate the abort
if (!suite.currentSpecReport.State.Is(types.SpecStateFailureStates) && state.Is(types.SpecStateFailureStates)) || state.Is(types.SpecStateAborted) {
suite.currentSpecReport.State = state
suite.currentSpecReport.Failure = failure
}
suite.currentSpecReport.CapturedGinkgoWriterOutput += string(suite.writer.Bytes())
suite.currentSpecReport.CapturedStdOutErr += suite.outputInterceptor.StopInterceptingAndReturnOutput()
}
}
func (suite *Suite) runSuiteNode(node Node) {
if suite.config.DryRun {
suite.currentSpecReport.State = types.SpecStatePassed
return
}
suite.writer.Truncate()
suite.outputInterceptor.StartInterceptingOutput()
suite.currentSpecReport.StartTime = time.Now()
var err error
switch node.NodeType {
case types.NodeTypeBeforeSuite, types.NodeTypeAfterSuite:
suite.currentSpecReport.State, suite.currentSpecReport.Failure = suite.runNode(node, time.Time{}, "")
case types.NodeTypeCleanupAfterSuite:
if suite.config.ParallelTotal > 1 && suite.config.ParallelProcess == 1 {
err = suite.client.BlockUntilNonprimaryProcsHaveFinished()
}
if err == nil {
suite.currentSpecReport.State, suite.currentSpecReport.Failure = suite.runNode(node, time.Time{}, "")
}
case types.NodeTypeSynchronizedBeforeSuite:
var data []byte
var runAllProcs bool
if suite.config.ParallelProcess == 1 {
if suite.config.ParallelTotal > 1 {
suite.outputInterceptor.StopInterceptingAndReturnOutput()
suite.outputInterceptor.StartInterceptingOutputAndForwardTo(suite.client)
}
node.Body = func(c SpecContext) { data = node.SynchronizedBeforeSuiteProc1Body(c) }
node.HasContext = node.SynchronizedBeforeSuiteProc1BodyHasContext
suite.currentSpecReport.State, suite.currentSpecReport.Failure = suite.runNode(node, time.Time{}, "")
if suite.config.ParallelTotal > 1 {
suite.currentSpecReport.CapturedStdOutErr += suite.outputInterceptor.StopInterceptingAndReturnOutput()
suite.outputInterceptor.StartInterceptingOutput()
if suite.currentSpecReport.State.Is(types.SpecStatePassed) {
err = suite.client.PostSynchronizedBeforeSuiteCompleted(types.SpecStatePassed, data)
} else {
err = suite.client.PostSynchronizedBeforeSuiteCompleted(suite.currentSpecReport.State, nil)
}
}
runAllProcs = suite.currentSpecReport.State.Is(types.SpecStatePassed) && err == nil
} else {
var proc1State types.SpecState
proc1State, data, err = suite.client.BlockUntilSynchronizedBeforeSuiteData()
switch proc1State {
case types.SpecStatePassed:
runAllProcs = true
case types.SpecStateFailed, types.SpecStatePanicked, types.SpecStateTimedout:
err = types.GinkgoErrors.SynchronizedBeforeSuiteFailedOnProc1()
case types.SpecStateInterrupted, types.SpecStateAborted, types.SpecStateSkipped:
suite.currentSpecReport.State = proc1State
}
}
if runAllProcs {
node.Body = func(c SpecContext) { node.SynchronizedBeforeSuiteAllProcsBody(c, data) }
node.HasContext = node.SynchronizedBeforeSuiteAllProcsBodyHasContext
suite.currentSpecReport.State, suite.currentSpecReport.Failure = suite.runNode(node, time.Time{}, "")
}
case types.NodeTypeSynchronizedAfterSuite:
node.Body = node.SynchronizedAfterSuiteAllProcsBody
node.HasContext = node.SynchronizedAfterSuiteAllProcsBodyHasContext
suite.currentSpecReport.State, suite.currentSpecReport.Failure = suite.runNode(node, time.Time{}, "")
if suite.config.ParallelProcess == 1 {
if suite.config.ParallelTotal > 1 {
err = suite.client.BlockUntilNonprimaryProcsHaveFinished()
}
if err == nil {
if suite.config.ParallelTotal > 1 {
suite.currentSpecReport.CapturedStdOutErr += suite.outputInterceptor.StopInterceptingAndReturnOutput()
suite.outputInterceptor.StartInterceptingOutputAndForwardTo(suite.client)
}
node.Body = node.SynchronizedAfterSuiteProc1Body
node.HasContext = node.SynchronizedAfterSuiteProc1BodyHasContext
state, failure := suite.runNode(node, time.Time{}, "")
if suite.currentSpecReport.State.Is(types.SpecStatePassed) {
suite.currentSpecReport.State, suite.currentSpecReport.Failure = state, failure
}
}
}
}
if err != nil && !suite.currentSpecReport.State.Is(types.SpecStateFailureStates) {
suite.currentSpecReport.State, suite.currentSpecReport.Failure = types.SpecStateFailed, suite.failureForLeafNodeWithMessage(node, err.Error())
suite.reporter.EmitFailure(suite.currentSpecReport.State, suite.currentSpecReport.Failure)
}
suite.currentSpecReport.EndTime = time.Now()
suite.currentSpecReport.RunTime = suite.currentSpecReport.EndTime.Sub(suite.currentSpecReport.StartTime)
suite.currentSpecReport.CapturedGinkgoWriterOutput = string(suite.writer.Bytes())
suite.currentSpecReport.CapturedStdOutErr += suite.outputInterceptor.StopInterceptingAndReturnOutput()
}
func (suite *Suite) runReportSuiteNodesIfNeedBe(nodeType types.NodeType) {
nodes := suite.suiteNodes.WithType(nodeType)
// only run ReportAfterSuite on proc 1
if nodeType.Is(types.NodeTypeReportAfterSuite) && suite.config.ParallelProcess != 1 {
return
}
// if we're running ReportBeforeSuite on proc > 1 - we should wait until proc 1 has completed
if nodeType.Is(types.NodeTypeReportBeforeSuite) && suite.config.ParallelProcess != 1 && len(nodes) > 0 {
state, err := suite.client.BlockUntilReportBeforeSuiteCompleted()
if err != nil || state.Is(types.SpecStateFailed) {
suite.report.SuiteSucceeded = false
}
return
}
for _, node := range nodes {
suite.selectiveLock.Lock()
suite.currentSpecReport = types.SpecReport{
LeafNodeType: node.NodeType,
LeafNodeLocation: node.CodeLocation,
LeafNodeText: node.Text,
ParallelProcess: suite.config.ParallelProcess,
RunningInParallel: suite.isRunningInParallel(),
}
suite.selectiveLock.Unlock()
suite.reporter.WillRun(suite.currentSpecReport)
suite.runReportSuiteNode(node, suite.report)
suite.processCurrentSpecReport()
}
// if we're running ReportBeforeSuite and we're running in parallel - we shuld tell the other procs that we're done
if nodeType.Is(types.NodeTypeReportBeforeSuite) && suite.isRunningInParallel() && len(nodes) > 0 {
if suite.report.SuiteSucceeded {
suite.client.PostReportBeforeSuiteCompleted(types.SpecStatePassed)
} else {
suite.client.PostReportBeforeSuiteCompleted(types.SpecStateFailed)
}
}
}
func (suite *Suite) runReportSuiteNode(node Node, report types.Report) {
suite.writer.Truncate()
suite.outputInterceptor.StartInterceptingOutput()
suite.currentSpecReport.StartTime = time.Now()
// if we're running a ReportAfterSuite in parallel (on proc 1) we (a) wait until other procs have exited and
// (b) always fetch the latest report as prior ReportAfterSuites will contribute to it
if node.NodeType.Is(types.NodeTypeReportAfterSuite) && suite.isRunningInParallel() {
aggregatedReport, err := suite.client.BlockUntilAggregatedNonprimaryProcsReport()
if err != nil {
suite.currentSpecReport.State, suite.currentSpecReport.Failure = types.SpecStateFailed, suite.failureForLeafNodeWithMessage(node, err.Error())
suite.reporter.EmitFailure(suite.currentSpecReport.State, suite.currentSpecReport.Failure)
return
}
report = report.Add(aggregatedReport)
}
node.Body = func(ctx SpecContext) { node.ReportSuiteBody(ctx, report) }
suite.currentSpecReport.State, suite.currentSpecReport.Failure = suite.runNode(node, time.Time{}, "")
suite.currentSpecReport.EndTime = time.Now()
suite.currentSpecReport.RunTime = suite.currentSpecReport.EndTime.Sub(suite.currentSpecReport.StartTime)
suite.currentSpecReport.CapturedGinkgoWriterOutput = string(suite.writer.Bytes())
suite.currentSpecReport.CapturedStdOutErr = suite.outputInterceptor.StopInterceptingAndReturnOutput()
}
func (suite *Suite) runNode(node Node, specDeadline time.Time, text string) (types.SpecState, types.Failure) {
if node.NodeType.Is(types.NodeTypeCleanupAfterEach | types.NodeTypeCleanupAfterAll | types.NodeTypeCleanupAfterSuite) {
suite.cleanupNodes = suite.cleanupNodes.WithoutNode(node)
}
interruptStatus := suite.interruptHandler.Status()
if interruptStatus.Level == interrupt_handler.InterruptLevelBailOut {
return types.SpecStateSkipped, types.Failure{}
}
if interruptStatus.Level == interrupt_handler.InterruptLevelReportOnly && !node.NodeType.Is(types.NodeTypesAllowedDuringReportInterrupt) {
return types.SpecStateSkipped, types.Failure{}
}
if interruptStatus.Level == interrupt_handler.InterruptLevelCleanupAndReport && !node.NodeType.Is(types.NodeTypesAllowedDuringReportInterrupt|types.NodeTypesAllowedDuringCleanupInterrupt) {
return types.SpecStateSkipped, types.Failure{}
}
suite.selectiveLock.Lock()
suite.currentNode = node
suite.currentNodeStartTime = time.Now()
suite.currentByStep = types.SpecEvent{}
suite.selectiveLock.Unlock()
defer func() {
suite.selectiveLock.Lock()
suite.currentNode = Node{}
suite.currentNodeStartTime = time.Time{}
suite.selectiveLock.Unlock()
}()
if text == "" {
text = "TOP-LEVEL"
}
event := suite.handleSpecEvent(types.SpecEvent{
SpecEventType: types.SpecEventNodeStart,
NodeType: node.NodeType,
Message: text,
CodeLocation: node.CodeLocation,
})
defer func() {
suite.handleSpecEventEnd(types.SpecEventNodeEnd, event)
}()
var failure types.Failure
failure.FailureNodeType, failure.FailureNodeLocation = node.NodeType, node.CodeLocation
if node.NodeType.Is(types.NodeTypeIt) || node.NodeType.Is(types.NodeTypesForSuiteLevelNodes) {
failure.FailureNodeContext = types.FailureNodeIsLeafNode
} else if node.NestingLevel <= 0 {
failure.FailureNodeContext = types.FailureNodeAtTopLevel
} else {
failure.FailureNodeContext, failure.FailureNodeContainerIndex = types.FailureNodeInContainer, node.NestingLevel-1
}
var outcome types.SpecState
gracePeriod := suite.config.GracePeriod
if node.GracePeriod >= 0 {
gracePeriod = node.GracePeriod
}
now := time.Now()
deadline := suite.deadline
timeoutInPlay := "suite"
if deadline.IsZero() || (!specDeadline.IsZero() && specDeadline.Before(deadline)) {
deadline = specDeadline
timeoutInPlay = "spec"
}
if node.NodeTimeout > 0 && (deadline.IsZero() || deadline.Sub(now) > node.NodeTimeout) {
deadline = now.Add(node.NodeTimeout)
timeoutInPlay = "node"
}
if (!deadline.IsZero() && deadline.Before(now)) || interruptStatus.Interrupted() {
// we're out of time already. let's wait for a NodeTimeout if we have it, or GracePeriod if we don't
if node.NodeTimeout > 0 {
deadline = now.Add(node.NodeTimeout)
timeoutInPlay = "node"
} else {
deadline = now.Add(gracePeriod)
timeoutInPlay = "grace period"
}
}
if !node.HasContext {
// this maps onto the pre-context behavior:
// - an interrupted node exits immediately. with this, context-less nodes that are in a spec with a SpecTimeout and/or are interrupted by other means will simply exit immediately after the timeout/interrupt
// - clean up nodes have up to GracePeriod (formerly hard-coded at 30s) to complete before they are interrupted
gracePeriod = 0
}
sc := NewSpecContext(suite)
defer sc.cancel(fmt.Errorf("spec has finished"))
suite.selectiveLock.Lock()
suite.currentSpecContext = sc
suite.selectiveLock.Unlock()
var deadlineChannel <-chan time.Time
if !deadline.IsZero() {
deadlineChannel = time.After(deadline.Sub(now))
}
var gracePeriodChannel <-chan time.Time
outcomeC := make(chan types.SpecState)
failureC := make(chan types.Failure)
go func() {
finished := false
defer func() {
if e := recover(); e != nil || !finished {
suite.failer.Panic(types.NewCodeLocationWithStackTrace(2), e)
}
outcomeFromRun, failureFromRun := suite.failer.Drain()
failureFromRun.TimelineLocation = suite.generateTimelineLocation()
outcomeC <- outcomeFromRun
failureC <- failureFromRun
}()
aroundNodes := types.AroundNodes{}.Append(suite.aroundNodes...).Append(node.AroundNodes...)
if len(aroundNodes) > 0 {
i := 0
var f func(context.Context)
f = func(c context.Context) {
sc := wrapContextChain(c)
if sc == nil {
suite.failer.Fail("An AroundNode failed to pass a valid Ginkgo SpecContext in. You must always pass in a context derived from the context passed to you.", aroundNodes[i].CodeLocation)
return
}
i++
if i < len(aroundNodes) {
aroundNodes[i].Body(sc, f)
} else {
node.Body(sc)
}
}
aroundNodes[0].Body(sc, f)
if i != len(aroundNodes) {
suite.failer.Fail("An AroundNode failed to call the passed in function.", aroundNodes[i].CodeLocation)
}
} else {
node.Body(sc)
}
finished = true
}()
// progress polling timer and channel
var emitProgressNow <-chan time.Time
var progressPoller *time.Timer
var pollProgressAfter, pollProgressInterval = suite.config.PollProgressAfter, suite.config.PollProgressInterval
if node.PollProgressAfter >= 0 {
pollProgressAfter = node.PollProgressAfter
}
if node.PollProgressInterval >= 0 {
pollProgressInterval = node.PollProgressInterval
}
if pollProgressAfter > 0 {
progressPoller = time.NewTimer(pollProgressAfter)
emitProgressNow = progressPoller.C
defer progressPoller.Stop()
}
// now we wait for an outcome, an interrupt, a timeout, or a progress poll
for {
select {
case outcomeFromRun := <-outcomeC:
failureFromRun := <-failureC
if outcome.Is(types.SpecStateInterrupted | types.SpecStateTimedout) {
// we've already been interrupted/timed out. we just managed to actually exit
// before the grace period elapsed
// if we have a failure message we attach it as an additional failure
if outcomeFromRun != types.SpecStatePassed {
additionalFailure := types.AdditionalFailure{
State: outcomeFromRun,
Failure: failure, // we make a copy - this will include all the configuration set up above...
}
// ...and then we update the failure with the details from failureFromRun
additionalFailure.Failure.Location, additionalFailure.Failure.ForwardedPanic, additionalFailure.Failure.TimelineLocation = failureFromRun.Location, failureFromRun.ForwardedPanic, failureFromRun.TimelineLocation
additionalFailure.Failure.ProgressReport = types.ProgressReport{}
if outcome == types.SpecStateTimedout {
additionalFailure.Failure.Message = fmt.Sprintf("A %s timeout occurred and then the following failure was recorded in the timedout node before it exited:\n%s", timeoutInPlay, failureFromRun.Message)
} else {
additionalFailure.Failure.Message = fmt.Sprintf("An interrupt occurred and then the following failure was recorded in the interrupted node before it exited:\n%s", failureFromRun.Message)
}
suite.reporter.EmitFailure(additionalFailure.State, additionalFailure.Failure)
failure.AdditionalFailure = &additionalFailure
}
return outcome, failure
}
if outcomeFromRun.Is(types.SpecStatePassed) {
return outcomeFromRun, types.Failure{}
} else {
failure.Message, failure.Location, failure.ForwardedPanic, failure.TimelineLocation = failureFromRun.Message, failureFromRun.Location, failureFromRun.ForwardedPanic, failureFromRun.TimelineLocation
suite.reporter.EmitFailure(outcomeFromRun, failure)
return outcomeFromRun, failure
}