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A single craftguide node uses about 32k bytes of metadata through it's inventory. Every single obtainable node/item seems to be stored in the main list.
Found while investigating @IhrFussel lag issues and the reason for big MapBlocks
A single craftguide node uses about 32k bytes of metadata through it's inventory. Every single obtainable node/item seems to be stored in the
mainlist.Found while investigating @IhrFussel lag issues and the reason for big MapBlocks