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closest_pair.cpp
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110 lines (94 loc) · 2.42 KB
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#include<iostream>
#include<cmath>
#include<cstdlib>
#include<vector>
#include<algorithm>
#include<ctime>
#include<climits>
using namespace std;
const int num[5] = {100,151,1024,pow(2,14),pow(2,16)};
const int max_num = pow(2,9);
struct point2d{
int x,y;
point2d(int x,int y):x(x),y(y){}
};
bool func(point2d a,point2d b){
if(a.y == b.y) return (a.x < b.x);
else return (a.y < b.y);
}
bool func2(point2d a,point2d b){
return (a.x < b.x);
}
bool func3(point2d a,point2d b){
return (a.y < b.y);
}
long dist(point2d& a,point2d& b){
return pow((b.x-a.x),2)+pow((b.y-a.y),2);
}
clock_t brutal(vector<point2d>& vec){
clock_t time = clock();
long min = dist(vec[0],vec[1]);
for(int i = 0;i < vec.size();i++){
for(int j = i+1; j < vec.size();j++){
long dis = dist(vec[i],vec[j]);
if(dis < min) min = dis;
}
}
cout<<"Closest distance: "<<sqrt(min)<<endl;
return clock()-time;
}
void num_gen(vector<point2d>& vec,int n){
while(vec.size() < n){
int x = rand() % max_num;
int y = rand() % max_num;
bool add = true;
for(int i = 0;i < vec.size();i++){
if(vec[i].x == x && vec[i].y == y){
add=false;
break;
}
}
if(add){
point2d point(x,y);
vec.push_back(point);
}
}
}
long divide(vector<point2d>& vec,int left,int right){
if(left>=right) return LONG_MAX;
int mid = (left+right)/2;
long min_d = min(divide(vec,left,mid),divide(vec,mid+1,right));
vector<point2d> tmp;
for(int i=mid;i>=left&&vec[mid].x-vec[i].x<min_d;--i)
tmp.push_back(vec[i]);
for(int i=mid+1;i<=right&&vec[i].x-vec[mid].x<min_d;++i)
tmp.push_back(vec[i]);
sort(tmp.begin(),tmp.end(),func3);
for(int i = 0;i<tmp.size()-1;++i){
for(int j = 1;j<=3&&i+j<tmp.size();++j){
long d=dist(tmp[i],tmp[i+j]);
min_d = min(min_d,d);
}
}
return min_d;
}
clock_t divide_and_conquer(vector<point2d>& vec){
clock_t time = clock();
sort(vec.begin(),vec.end(),func2);
cout<<"Closest distance: "<<sqrt(divide(vec,0,vec.size()-1))<<endl;
return clock()-time;
}
int main(){
srand(0);
for(int i=0;i<5;i++){
cout<<"Case "<<i+1<<": "<<num[i]<<" point(s)"<<endl;
vector<point2d> point;
num_gen(point,num[i]);
cout<<"ok"<<endl;
clock_t time = brutal(point);
cout<<"Time for brutal force algorithm: "<<time<<endl;
clock_t time2 = divide_and_conquer(point);
cout<<"Time for divide-and-conquer algorithm: "<<time2<<endl<<endl;
}
return 0;
}