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Transform manipulators #46

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@karnkaul

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@karnkaul

3D transformation manipulators are quite useful, especially for translation and rotation (scale is more useful for authoring levels using prefabs etc).

Let's start with adding support for translation:

image

AC:

  • Must be toggle-able
  • Use a single mesh for all three arrows, or use instancing; three draw calls is not acceptable

Note: Interaction can be handled in another Issue, it will require ray-cylinder / ray-cuboid collision and mouse position => world space unprojection

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    enhancementNew feature or requestimguiInvolves using Dear ImGuiprototypeTesting ideas / approaches before commitmentvulkanInvolves Vulkan code

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