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Save as new asset should select the newly save asset from inside entry editor #2882

@RitterKnightCreative

Description

@RitterKnightCreative

Description

When editing an image inside Craft, it's easy to go into the Edit window to quickly fix a crop or rotation problem with an image.

In the context of editing an entry, however, unless you choose "Save" (overwriting the original image), you probably want to Save as a New Asset. So having that as the rightmost (dare I say "default") button makes sense.

However, Craft doesn't go ahead and also choose that newly edited image for you in the editing window, you end up having to take that step yourself manually.

It would be a much smoother workflow if the happened.

(FWIW if the "Save as new Asset" button weren't red and also the default choice, I think that it'd be a more obvious sell.)

Steps to reproduce

  1. Select an image asset when editing an entry
  2. Choose Edit to edit the image
  3. Make changes to said asset
  4. Choose Save as new asset to close the window
  5. Remove (x) the image from the editor.
  6. Tap "choose" button to select newly edited image.

What should happen instead

Craft should simply use the newly edited image, skipping Steps 5 and 6.

Alternatively, if you want to keep the current behavior, maybe slap an unchecked checkbox in there to "Use new image" which would only appear in the edit entry window. Ticking the would do the same thing, eliminating steps 5 and 6.

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assets 📁features related to asset managementenhancementimprovements to existing features

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