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Merge pull request #32 from fmuehlis/main
Fix paths in docs/intro.md
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doc/intro.md

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@@ -17,20 +17,20 @@ This project aims to unify it under one solution that is flexible enough for all
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## World
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The central datastructure for interaction with a scene is the {py:class}`semantic_world.world.World`.
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The central datastructure for interaction with a scene is the {py:class}`semantic_world.world_entity.World`.
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The world is a mediator for bodies and their connections.
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It handles the validation of the world's kinematic structure and the communication between the objects.
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Physical Objects can be spawned by constructing a {py:class}`semantic_world.world.Body` and a kinematic chain of
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those elements is added by specifying a {py:class}`semantic_world.world.Connection` between bodies.
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Physical Objects can be spawned by constructing a {py:class}`semantic_world.world_entity.Body` and a kinematic chain of
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those elements is added by specifying a {py:class}`semantic_world.world_entity.Connection` between bodies.
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All those things have to be added to the world for full functionality.
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More information on the kinematic world model can be found [here](kinematic_world.md).
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## Views
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Views are aggregation objects for bodies and connections in the world.
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Semantically, a `semantic_world.world.View` is an interpretation of a set of links and connections.
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Semantically, a `semantic_world.world_entity.View` is an interpretation of a set of links and connections.
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For instance, a Drawer can be seen as a view on a handle and a container that is connected via a fixed connection
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and where the container has some prismatic connection.
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The types for sqlalchemy are defined in {py:mod}`semantic_world.orm.model`.
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The interface to sqlalchemy is auto-generated to {py:mod}`semantic_world.orm.ormatic_interface`.
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The script
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to recreate the interface is found in [here](https://github.com/tomsch420/semantic_world/blob/main/scripts/generate_orm.py).
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to recreate the interface is found in [here](https://github.com/cram2/semantic_world/blob/main/scripts/generate_orm.py).
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