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Fixed an issue with some easing functions which were throwing an error, if the currentTime was bigger than the animation duration(easeInCirc in particular).
Avoiding unnecessary animations when properties, that aren't related to animation, are being changed(e.g. color, bgcolor).
Added a Grunt task for local development.
Added a Grunt task for bumping the version.
Made the coding style in the Gruntfile consistent with the rest of the project.
Switches to using milliseconds, instead of iterations for the animation duration.
Cancels any previously running animation, when beginning a new one.
Breaking change
If you were using the iterations option, you'll have to switch to the new duration option. duration uses milliseconds, instead of numbers of iterations to determine the length of the animation.