Skip to content

Maximum WebSocket Message Size & Patching Many Fixtures #55

Open
@Firionus

Description

Steps to Reproduce

patch 512 fixtures of some type

Observed Behavior

Server closes connection because message is too large

Expected Behavior

Up to a certain reasonable point, let's say 1024 fixtures for two universes, I want to be able to patch many fixtures at once.

Activity

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Metadata

Metadata

Assignees

No one assigned

    Type

    No type

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions