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Hi!
Have you tried using MeshUDF within other frameworks such as AnchorUDF?
When I evaluate the UDF created by AnchorUDF with MeshUDF I get only a few faces
I figured this might be due to the filtering by the distance here
MeshUDF/optimize_chamfer_A_to_B.py
Line 228 in 4c28faa
| filtered_faces = faces[np.max(pred_df_verts[faces], axis=1)[:,0] < voxel_size / 6] |
so when disabling this the results already look a lot better
but there is still a lot of holes in the geometry and also quite some free floating parts
Do you have ideas of where those issues might be coming from?
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