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Preparation for release
* Bumped the version to 2.11 * Updated advanced section on documentation with epic details * renamed 'gta5' to 'egta5' to be consistent with other epic games
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README.md

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|codbo4 | Call of Duty: Black Ops 4 |
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|codmw2019 | Call of Duty: Modern Warfare (2019) |
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|codmw2crm | Call of Duty: Modern Warfare 2 Campaign Remastered |
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|codbocw | Call of Duty: Back Ops Cold War |
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the result should look something like this:
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* `[codbo4]` name used with bnetlauncher that identifies the settings to use (ex: `bnetlauncher.exe codbo4`)
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* `name=Call of Duty: Black Ops 4` a friendly name for the game used for error and help messages
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* `client=battlenet` the client module used to launch the game, currently there's battlenet and battlenet2,
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difference bettwen the two is that battlenet2 can launch ptr/classic version of games but could be less reliable then battlenet.
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* `cmd=VIPR` command to launch the game, for the battlenet it's a special id that allows direct launching of the game, with battlenet2
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it's the game's productCode. Those values can be discovered by looking at logs in different locations:
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* `client=battlenet` the client module used to launch the game, currently there's battlenet, battlenet2 and epic,
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difference bettwen the two battlenet is that battlenet2 can launch ptr/classic version of games but could be less reliable then battlenet.
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* `cmd=VIPR` command to launch the game, for the battlenet it's a special id that allows direct launching of the game, be aware that this value is
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case sensitive! With battlenet2 it's the game's productCode. Those values can be discovered by looking at logs in different locations:
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* for battlenet `'%LOCALAPPDATA%\Battle.net\Logs\battle.net*.log'`
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* for battlenet2 `'C:\ProgramData\Battle.net\Setup\<game>\*.log'`
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In the case of epic, just create a desktop shortcut and extract the id from the properties, it will be something like:
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* `com.epicgames.launcher://apps/<id will be here>?action=launch&silent=true`
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* `exe=BlackOps4.exe` game exe that bnetlauncher will look for after launch, can use `%` as a wildcard ie `Diablo III%.exe`
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to support 32 and 64 bit builds of the game.
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* `options=noargs,waitforexit` list of comma separated options, currently supported:
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* `nolaunch` don't directly launch the game but just open the client and try to find the game for an additional 60s. This can be
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used launch a game and give time to select a region or other unsuported options.
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* `notask` doesn't start the client trough a scheduled task, this will make the steam overlay also apply to the battle.net client
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* `noadmin` tries to apply compatibility flags to the game to avoid calling the UAC, this is an untested hack that can break the game
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**do not use unless you know what you're doing**.
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## Special Thanks
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bnetlauncher/Properties/AssemblyInfo.cs

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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("2.10.*")]
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//[assembly: AssemblyFileVersion("2.10.*")]
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[assembly: AssemblyVersion("2.11.*")]
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//[assembly: AssemblyFileVersion("2.11.*")]
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[assembly: NeutralResourcesLanguage("en")]

bnetlauncher/Resources/gamesdb.ini

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cmd=herot
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exe=HeroesSwitcher%.exe
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[gta5]
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[egta5]
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name=GTA V
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client=epic
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cmd=9d2d0eb64d5c44529cece33fe2a46482

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