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Turn defeated enemies into collectibles #73

@chishanw

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@chishanw
  • Three collectibles - health, energy, health + energy (maybe the health + energy one can just turn into two separate collectibles? easier)
  • Reuse health and energy icons
  • So enemy dies -> after finish animation -> turn into collectibles on the ground -> need to pick them up/ detect collision -> then + health/energy, collectibles disappear
  • Hopefully this increases awareness of players realising that they gain things from killing enemies

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    codingExtra attention is neededuiUser interface related work

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