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codingExtra attention is neededExtra attention is neededuiUser interface related workUser interface related work
Description
- Three collectibles - health, energy, health + energy (maybe the health + energy one can just turn into two separate collectibles? easier)
- Reuse health and energy icons
- So enemy dies -> after finish animation -> turn into collectibles on the ground -> need to pick them up/ detect collision -> then + health/energy, collectibles disappear
- Hopefully this increases awareness of players realising that they gain things from killing enemies
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codingExtra attention is neededExtra attention is neededuiUser interface related workUser interface related work