-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathno_thanks.command
More file actions
80 lines (69 loc) · 2.38 KB
/
no_thanks.command
File metadata and controls
80 lines (69 loc) · 2.38 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
#!/usr/bin/env python
import random
deck_min = 3
deck_max = 35
whole_deck = range(deck_min,deck_max+1)
player_list = {}
# Create a new deck of 24 cards. Returns an ordered list of cards in the deck
def new_deck():
remove_cards = []
# Remove 9 random cards from a complete deck
for x in range(9):
while True:
new_remove_card = random.randint(deck_min,deck_max+1)
if new_remove_card in remove_cards:
continue
else:
remove_cards.append(new_remove_card)
break
play_deck = [x for x in whole_deck if x not in remove_cards]
return play_deck
def shuffle(deck):
random.shuffle(deck)
return deck
# Draw the next card from a deck in play and remove from the deck
# Returns the card drawn, and the deck after removing the card
def next_card(deck):
card = deck[0]
del deck[0]
return card, deck
# Class for new player objects, initialised with score, cards, token count, and play order
class Player:
def __init__(self):
self.score = 0
self.cards = []
self.tokens = 0
self.play_order = 0
# Give each player 11 tokens, to start the game
def give_tokens():
for key in player_list:
player_list[key].tokens = 11
return
# Randomise play order, do at the start of the game
def choose_play_order():
order = range(len(player_list))
random.shuffle(order)
for key in player_list:
player_list[key].play_order = order[0]
del order[0]
return
# Offer a card to a player, accept response whether they take it or pass and pay a token
# Returns
def offer_card(card,card_tokens,player_name):
while True:
accept_card = raw_input("Will you (t)ake the {0} card, or (p)ass and pay one token? ".format(card))
if accept_card in ("t","p"):
break
else:
print "Please respond either 't' or 'p'"
if accept_card == "t":
player_list[player_name].tokens += card_tokens
player_list[player_name].cards.append(card)
return True, 0, 0
elif accept_card == "p":
player_list[player_name].tokens -= 1
return False, card, card_tokens+1
player_list["Daniel"] = Player()
current_deck = shuffle(new_deck())
current_card = offer_card(next_card(current_deck)[0],0,"Daniel")
print "The current card is {0} and it has {1} tokens".format(current_card[1],current_card[2])