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Yes It's a known issue see #897 I think it's just that P1 is less likely. I debugged a bit we couldnt figure how to fix it. Basicly some glitch happen on the clk line which BR see as a clock pulse which make the bitstream offset by one. Real controller are immune to this glitch, my own BlueRetroDevKit is immune too somehow. We tried to make the FC adapter front end more like the BR devkit but that didn't help. |
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I have a Humble Bazooka Fami BT adapter that I've been testing and I'm seeing random A presses on player 1 in quite a few games. I saw that some people previously reported having this issue on Player 2, but I am seeing it on Player 1 as well.
I've found the easiest games to see this on are RPGs where a single A press will open the menu: Dragon Warriors 1+2, Destiny of an Emperor, Final Fantasy. If I leave the game up (usually takes around 1-3 minutes) eventually there will be an A press and it will open the menu. I've tried other games and have seen it happen in others as well, but it is difficult to test for and see the result due to the intermittent timing. A couple other games I've seen the issue so far: Duck Tales, Battle of Olympus
Here is what I've tried so far:
I sent a message to Stone Age Gamer asking if I had a faulty device and they responded that there were games with issues. They asked which games I saw the issue with so they could add it to a list, but it seems like it is happening on a lot of games for me. At least more than I can reasonably test. I figured I would ask here before responding back.
If anyone has any suggestions I'm happy to try any additional testing.
What I am testing with:
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