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model_command.go
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/*
Daytona Toolbox API
Daytona Toolbox API
API version: v0.0.0-dev
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package toolbox
import (
"encoding/json"
"bytes"
"fmt"
)
// checks if the Command type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &Command{}
// Command struct for Command
type Command struct {
Command string `json:"command"`
ExitCode *int32 `json:"exitCode,omitempty"`
Id string `json:"id"`
}
type _Command Command
// NewCommand instantiates a new Command object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewCommand(command string, id string) *Command {
this := Command{}
this.Command = command
this.Id = id
return &this
}
// NewCommandWithDefaults instantiates a new Command object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewCommandWithDefaults() *Command {
this := Command{}
return &this
}
// GetCommand returns the Command field value
func (o *Command) GetCommand() string {
if o == nil {
var ret string
return ret
}
return o.Command
}
// GetCommandOk returns a tuple with the Command field value
// and a boolean to check if the value has been set.
func (o *Command) GetCommandOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Command, true
}
// SetCommand sets field value
func (o *Command) SetCommand(v string) {
o.Command = v
}
// GetExitCode returns the ExitCode field value if set, zero value otherwise.
func (o *Command) GetExitCode() int32 {
if o == nil || IsNil(o.ExitCode) {
var ret int32
return ret
}
return *o.ExitCode
}
// GetExitCodeOk returns a tuple with the ExitCode field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *Command) GetExitCodeOk() (*int32, bool) {
if o == nil || IsNil(o.ExitCode) {
return nil, false
}
return o.ExitCode, true
}
// HasExitCode returns a boolean if a field has been set.
func (o *Command) HasExitCode() bool {
if o != nil && !IsNil(o.ExitCode) {
return true
}
return false
}
// SetExitCode gets a reference to the given int32 and assigns it to the ExitCode field.
func (o *Command) SetExitCode(v int32) {
o.ExitCode = &v
}
// GetId returns the Id field value
func (o *Command) GetId() string {
if o == nil {
var ret string
return ret
}
return o.Id
}
// GetIdOk returns a tuple with the Id field value
// and a boolean to check if the value has been set.
func (o *Command) GetIdOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Id, true
}
// SetId sets field value
func (o *Command) SetId(v string) {
o.Id = v
}
func (o Command) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o Command) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
toSerialize["command"] = o.Command
if !IsNil(o.ExitCode) {
toSerialize["exitCode"] = o.ExitCode
}
toSerialize["id"] = o.Id
return toSerialize, nil
}
func (o *Command) UnmarshalJSON(data []byte) (err error) {
// This validates that all required properties are included in the JSON object
// by unmarshalling the object into a generic map with string keys and checking
// that every required field exists as a key in the generic map.
requiredProperties := []string{
"command",
"id",
}
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err;
}
for _, requiredProperty := range(requiredProperties) {
if _, exists := allProperties[requiredProperty]; !exists {
return fmt.Errorf("no value given for required property %v", requiredProperty)
}
}
varCommand := _Command{}
decoder := json.NewDecoder(bytes.NewReader(data))
decoder.DisallowUnknownFields()
err = decoder.Decode(&varCommand)
if err != nil {
return err
}
*o = Command(varCommand)
return err
}
type NullableCommand struct {
value *Command
isSet bool
}
func (v NullableCommand) Get() *Command {
return v.value
}
func (v *NullableCommand) Set(val *Command) {
v.value = val
v.isSet = true
}
func (v NullableCommand) IsSet() bool {
return v.isSet
}
func (v *NullableCommand) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableCommand(val *Command) *NullableCommand {
return &NullableCommand{value: val, isSet: true}
}
func (v NullableCommand) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableCommand) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}