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model_computer_use_status_response.go
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126 lines (100 loc) · 3.38 KB
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/*
Daytona Toolbox API
Daytona Toolbox API
API version: v0.0.0-dev
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package toolbox
import (
"encoding/json"
)
// checks if the ComputerUseStatusResponse type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &ComputerUseStatusResponse{}
// ComputerUseStatusResponse struct for ComputerUseStatusResponse
type ComputerUseStatusResponse struct {
Status *string `json:"status,omitempty"`
}
// NewComputerUseStatusResponse instantiates a new ComputerUseStatusResponse object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewComputerUseStatusResponse() *ComputerUseStatusResponse {
this := ComputerUseStatusResponse{}
return &this
}
// NewComputerUseStatusResponseWithDefaults instantiates a new ComputerUseStatusResponse object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewComputerUseStatusResponseWithDefaults() *ComputerUseStatusResponse {
this := ComputerUseStatusResponse{}
return &this
}
// GetStatus returns the Status field value if set, zero value otherwise.
func (o *ComputerUseStatusResponse) GetStatus() string {
if o == nil || IsNil(o.Status) {
var ret string
return ret
}
return *o.Status
}
// GetStatusOk returns a tuple with the Status field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *ComputerUseStatusResponse) GetStatusOk() (*string, bool) {
if o == nil || IsNil(o.Status) {
return nil, false
}
return o.Status, true
}
// HasStatus returns a boolean if a field has been set.
func (o *ComputerUseStatusResponse) HasStatus() bool {
if o != nil && !IsNil(o.Status) {
return true
}
return false
}
// SetStatus gets a reference to the given string and assigns it to the Status field.
func (o *ComputerUseStatusResponse) SetStatus(v string) {
o.Status = &v
}
func (o ComputerUseStatusResponse) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o ComputerUseStatusResponse) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Status) {
toSerialize["status"] = o.Status
}
return toSerialize, nil
}
type NullableComputerUseStatusResponse struct {
value *ComputerUseStatusResponse
isSet bool
}
func (v NullableComputerUseStatusResponse) Get() *ComputerUseStatusResponse {
return v.value
}
func (v *NullableComputerUseStatusResponse) Set(val *ComputerUseStatusResponse) {
v.value = val
v.isSet = true
}
func (v NullableComputerUseStatusResponse) IsSet() bool {
return v.isSet
}
func (v *NullableComputerUseStatusResponse) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableComputerUseStatusResponse(val *ComputerUseStatusResponse) *NullableComputerUseStatusResponse {
return &NullableComputerUseStatusResponse{value: val, isSet: true}
}
func (v NullableComputerUseStatusResponse) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableComputerUseStatusResponse) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}