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feat!: Added missing icons for Mode and State
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template/.polarion/tracker/fields/workitem-type-enum.xml

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@@ -35,4 +35,6 @@ SPDX-License-Identifier: Apache-2.0 -->
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<option description="A System/Logical/Physical Function is an action, an operation or a service fulfilled by one Component or Actor. It has input and output Ports, respectively targets and sources of Functional Exchanges (information, data, material, fluid, etc.)." iconURL="/polarion/icons/project/%project-id%/PhysicalFunction.gif" id="physicalFunction" name="Physical Function" sortOrder="33"/>
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<option description="A Component is a constituent part of either the System or Internal Actors. He contributes to their behavior, properties and characteristics, by interacting with other Components and with both Internal and External Actors." iconURL="/polarion/icons/project/%project-id%/PhysicalComponentBehavior.gif" id="physicalComponentBehavior" name="Physical Component Behavior" sortOrder="34"/>
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<option description="A Component is a constituent part of either the System or Internal Actors. He contributes to their behavior, properties and characteristics, by interacting with other Components and with both Internal and External Actors." iconURL="/polarion/icons/project/%project-id%/PhysicalComponentNode.gif" id="physicalComponentNode" name="Physical Component Node" sortOrder="35"/>
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<option description="The Mode of an element defines the kind of element exploitation expected in given use conditions. A Mode is activated by operators. It is usually the result of a design decision and is an expected behavior feature of the element." iconURL="/polarion/icons/project/%project-id%/Mode.gif" id="mode" name="Mode" sortOrder="36"/>
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<option description="The State of an element characterizes the element behavior in given environmental conditions. A State is activated mainly by external conditions, or by operators. It may be unexpected and even suffered." iconURL="/polarion/icons/project/%project-id%/State.gif" id="state" name="State" sortOrder="37"/>
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</enumeration>

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