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fix: python build script tag handling #24

fix: python build script tag handling

fix: python build script tag handling #24

name: Unity Cloud Build
on:
push:
branches:
- main
tags:
- 'v*'
workflow_dispatch:
inputs:
development_build:
description: 'Development Build'
required: false
default: true
type: boolean
clean_build:
description: 'Clean Build'
required: false
default: false
type: boolean
cache_strategy:
description: 'Select cache strategy'
required: true
default: 'library'
type: choice
options:
- none
- library
- workspace
- inherit
jobs:
prebuild:
name: Prebuild
runs-on: ubuntu-latest
timeout-minutes: 10
outputs:
commit_sha: ${{ steps.get_commit_sha.outputs.commit_sha }}
options: ${{ steps.get_options.outputs.options }}
version: ${{ steps.get_version.outputs.full_version }}
clean_build: ${{ steps.set_defaults.outputs.clean_build }}
cache_strategy: ${{ steps.set_defaults.outputs.cache_strategy }}
steps:
- name: Checkout code
uses: actions/checkout@v4
with:
fetch-depth: 0
fetch-tags: true
- name: Get commit SHA
id: get_commit_sha
run: |
echo "commit_sha=$GITHUB_SHA" >> $GITHUB_OUTPUT
- name: Debug Commit SHA
run: |
echo "Ref from Pull Request: ${{ github.event.pull_request.head.sha }}"
echo "Full Commit from git rev-parse: $(git rev-parse $GITHUB_SHA)"
echo "HEAD Commit: $(git rev-parse HEAD)"
- name: Get version
id: get_version
run: |
TAG=$(git describe --tags --abbrev=0)
VERSION=${TAG#v}
if [[ "$GITHUB_REF" == refs/tags/* ]]; then
echo "version=$VERSION" >> $GITHUB_OUTPUT
else
COMMIT_SHA="${{ steps.get_commit_sha.outputs.commit_sha }}"
SHORT_SHA=${COMMIT_SHA:0:7}
echo "version=$VERSION-$SHORT_SHA" >> $GITHUB_OUTPUT
fi
- name: Set default values
id: set_defaults
run: |
# Clean build logic
if [ "${{ github.event.inputs.clean_build }}" ]; then
clean_build=${{ github.event.inputs.clean_build }}
elif [[ "$GITHUB_REF" == refs/tags/* ]]; then
clean_build=true
else
clean_build=false
fi
echo "Set clean_build to: $clean_build"
echo "clean_build=${clean_build}" >> $GITHUB_OUTPUT
if [ "${{ github.event.inputs.cache_strategy }}" ]; then
cache_strategy=${{ github.event.inputs.cache_strategy }}
elif [[ "$GITHUB_REF" == refs/tags/* ]]; then
cache_strategy='none'
else
cache_strategy='library'
fi
echo "Set cache_strategy to: $cache_strategy"
echo "cache_strategy=${cache_strategy}" >> $GITHUB_OUTPUT
- name: Get BuildOptions
id: get_options
run: |
#!/bin/bash
#options=("DetailedBuildReport")
options=()
# development build
development="${{ github.event.inputs.development_build }}"
if [[ "$development" == "true" ]]; then
options+=("Development")
fi
# Write the array as a comma-separated string
# Set the Internal Field Separator to comma
IFS=,
echo "options=${options[*]}" >> "$GITHUB_OUTPUT"
build:
name: Build
runs-on: ubuntu-latest
needs: prebuild
timeout-minutes: 360
steps:
- name: Checkout code
uses: actions/checkout@v4
with:
fetch-depth: 0
ref: ${{ github.ref_name }}
- name: Setup python
uses: actions/setup-python@v5
with:
python-version: 3.12.3
- name: Install dependencies
run: |
python -m pip install --upgrade pip
pip install -r .github/scripts/requirements.txt
- name: Execute Unity Cloud build
uses: nick-fields/retry@v3
with:
timeout_minutes: 180 # matches your GLOBAL_TIMEOUT = 10800s
max_attempts: 3
retry_on: any
retry_wait_seconds: 30
on_retry_command: |
echo "::warning::🔁 Unity Cloud Build retry triggered at $(date '+%Y-%m-%d %H:%M:%S')"
command: |
echo "🔧 Starting Unity Cloud Build attempt at $(date '+%Y-%m-%d %H:%M:%S')"
python -u .github/scripts/build.py
env:
API_KEY: ${{ secrets.UNITY_CLOUD_API_KEY }}
ORG_ID: ${{ secrets.UNITY_CLOUD_ORG_ID }}
PROJECT_ID: ${{ secrets.UNITY_CLOUD_PROJECT_ID }}
POLL_TIME: 60 # Set the polling time in seconds
GLOBAL_TIMEOUT: 10800 # Set the global timeout in seconds (e.g., 3 hours)
TARGET: t_web
REF_NAME: ${{ github.ref_name }}
COMMIT_SHA: ${{ needs.prebuild.outputs.commit_sha }}
BUILD_OPTIONS: ${{ needs.prebuild.outputs.options }}
CLEAN_BUILD: ${{ needs.prebuild.outputs.clean_build }}
CACHE_STRATEGY: ${{ needs.prebuild.outputs.cache_strategy }}
IS_RELEASE_BUILD: ${{ startsWith(github.ref, 'refs/tags/') }}
TAG_VERSION: ${{ needs.prebuild.outputs.version }}
#Possible values: { none, library, workspace, inherit }
# Any ENV variables starting with "PARAM_" will be passed to Unity without the prefix
# (The "PARAM_" prefix exists to allow any future values config-free)
# e.g.: PARAM_ALLOW_DEBUG -> In Unity will be available as "ALLOW_DEBUG"
# e.g.: Editor.CloudBuild.Parameters["ALLOW_DEBUG"]
PARAM_BUILD_VERSION: ${{ needs.prebuild.outputs.version }}
#PARAM_BUILD_VERSION: 0.0.1-test
PARAM_UNITY_EXTRA_PARAMS: '-disable-assembly-updater'
- name: Set artifact name
id: set_artifact_name
run: |
echo "artifact_name=aang-renderer" >> $GITHUB_ENV
- name: Upload artifact
id: upload-artifact
uses: actions/upload-artifact@v4
with:
name: ${{ env.artifact_name }}
path: |
build
if-no-files-found: error
- name: Zip Build Output
if: ${{ startsWith(github.ref, 'refs/tags/') }}
run: zip -r build.zip build/
- name: Create GitHub Release
if: ${{ startsWith(github.ref, 'refs/tags/') }}
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
tag_name: ${{ github.ref_name }}
release_name: Release ${{ github.ref_name }}
body: Release for ${{ github.ref_name }}
draft: false
prerelease: false
- name: Upload Release Asset
if: ${{ startsWith(github.ref, 'refs/tags/') }}
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: build.zip
asset_name: aang-renderer-${{ github.ref_name }}.zip
asset_content_type: application/zip
- name: Set SHA, branch, and build prefix
run: |
echo "SHA_SHORT=$(echo ${{ needs.prebuild.outputs.commit_sha }} | cut -c1-7)" >> $GITHUB_ENV
echo "SAFE_BRANCH_NAME=${GITHUB_HEAD_REF:-${GITHUB_REF_NAME}}" >> $GITHUB_ENV
EVENT_NAME="${{ github.event_name }}"
echo "Detected event: $EVENT_NAME"
case "$EVENT_NAME" in
pull_request) echo "BUILD_PREFIX=pr" >> $GITHUB_ENV ;;
push) echo "BUILD_PREFIX=pu" >> $GITHUB_ENV ;;
merge_group) echo "BUILD_PREFIX=mg" >> $GITHUB_ENV ;;
workflow_dispatch) echo "BUILD_PREFIX=wd" >> $GITHUB_ENV ;;
workflow_call) echo "BUILD_PREFIX=wc" >> $GITHUB_ENV ;;
schedule) echo "BUILD_PREFIX=sc" >> $GITHUB_ENV ;;
*) echo "BUILD_PREFIX=gn" >> $GITHUB_ENV ;;
esac
# Will run always (even if failing)
- name: Upload cloud logs
if: always()
uses: actions/upload-artifact@v4
with:
name: web_unity_log
path: unity_cloud_log.log
if-no-files-found: error
# Will run always (even if failing)
- name: Print cloud logs
if: always()
run: cat unity_cloud_log.log
- name: Extract and display errors
if: always()
run: |
echo "=== Extracted Errors ==="
grep -iE "error c|fatal" unity_cloud_log.log | sed 's/^/\x1b[31m/' | sed 's/$/\x1b[0m/' || echo "No 'error c' or 'fatal' errors found in log."
# Will run on cancel or timeout only
- name: Cancel Unity Cloud build
if: ${{ cancelled() }}
env:
API_KEY: ${{ secrets.UNITY_CLOUD_API_KEY }}
ORG_ID: ${{ secrets.UNITY_CLOUD_ORG_ID }}
PROJECT_ID: ${{ secrets.UNITY_CLOUD_PROJECT_ID }}
run: python -u .github/scripts/build.py --cancel