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Fix: preserve exact-origin spherical harmonics in GPU Gint (Useful Information to print out exactly the same numbers with both CPU and GPU) #17694

Fix: preserve exact-origin spherical harmonics in GPU Gint (Useful Information to print out exactly the same numbers with both CPU and GPU)

Fix: preserve exact-origin spherical harmonics in GPU Gint (Useful Information to print out exactly the same numbers with both CPU and GPU) #17694

Build with Makefile & Intel compilers

succeeded Sep 3, 2026 in 9m 8s