Not sure if it's supposed to be like that, but I found that the editor calls the same or similar functions from the native lib a few times : 1. When a project opens, it calls `SPINE_LoadFromBuffer` for each file 2. When a project builds (cmd+b) it calls `SPINE_LoadFromBuffer` and then `SPINE_UpdateVertices` (sometimes it may happen in parallel, I found it because of the crash: https://github.com/defold/extension-spine/issues/143) It's not critical. Crash fixed on the native side.
Not sure if it's supposed to be like that, but I found that the editor calls the same or similar functions from the native lib a few times :
SPINE_LoadFromBufferfor each fileSPINE_LoadFromBufferand thenSPINE_UpdateVertices(sometimes it may happen in parallel, I found it because of the crash: Sometimes Editor crashes because of the spine extension #143)It's not critical. Crash fixed on the native side.