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package ink
/*
#include "inkview.h"
#cgo CFLAGS: -pthread
#cgo LDFLAGS: -pthread -lpthread -linkview
*/
import "C"
import (
"fmt"
"image"
"image/color"
"unsafe"
)
const (
DefaultFont = string(C.DEFAULTFONT)
DefaultFontBold = string(C.DEFAULTFONTB)
DefaultFontItalic = string(C.DEFAULTFONTI)
DefaultFontBoldItalic = string(C.DEFAULTFONTBI)
DefaultFontMono = string(C.DEFAULTFONTM)
)
func OpenFont(name string, size int, aa bool) *Font {
cname, free := cString(name)
defer free()
p := C.OpenFont(cname, C.int(size), cbool(aa))
if p == nil {
return nil
}
return &Font{p: p}
}
type Font struct {
p *C.ifont
}
func (f *Font) SetActive(cl color.Color) {
if f != nil && f.p != nil {
C.SetFont(f.p, C.int(colorToInt(cl)))
}
}
func (f *Font) Close() {
if f == nil || f.p == nil {
return
}
C.CloseFont(f.p)
f.p = nil
}
func DrawString(p image.Point, s string) {
cs, free := cString(s)
defer free()
C.DrawString(C.int(p.X), C.int(p.Y), cs)
}
func DrawStringR(p image.Point, s string) {
cs, free := cString(s)
defer free()
C.DrawStringR(C.int(p.X), C.int(p.Y), cs)
}
func CharWidth(c rune) int {
return int(C.CharWidth(C.ushort(c)))
}
func StringWidth(s string) int {
cs, free := cString(s)
defer free()
return int(C.StringWidth(cs))
}
func SetTextStrength(n int) {
C.SetTextStrength(C.int(n))
}
func GetCurrentLang() string {
configs, err := GetConfig()
if err == nil {
lang, ok := configs["language"]
if ok {
return fmt.Sprintf("%v", lang)
}
}
return "en"
}
// Probably changes the language the app should run in, translations depend on it
func LoadLanguage(lang string) {
cLang, free := cString(lang)
defer free()
C.LoadLanguage(cLang)
}
// Add translation text that will later be used in getLangText
func AddTranslation(label, trans string) {
cLabel, free := cString(label)
defer free()
cTrans, free2 := cString(trans)
defer free2()
C.AddTranslation(cLabel, cTrans)
}
// Get text with translation, translation variables can be found only in original pocketbook apps
func GetLangText(s string) string {
cS, free := cString(s)
defer free()
cText := C.GetLangText(cS)
defer C.free(unsafe.Pointer(cText))
return C.GoString(cText)
}