How to reuse full-featured Deno in my Rust project? #28443
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(Mirrored from Stack Overflow with +100 bounty from Jeremy Banks)
I'm trying to implement a JS plugin system for my project that uses Deno underground (for its comprehensive permission model). I expect it to have:
Math
TypeError
)setTimeout
performance
)Deno.inspect
process
) (a subset of them is okay)I tried
deno_core
, but it only has ECMAScript built-ins. (reproduction) Anddeno
is executable.Beta Was this translation helpful? Give feedback.
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