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omg.WAD placing lumps in wrong groups with missing end markers #45

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@trzejos

Just for an example, I was using this with v1.4 of CHEX3.WAD, the same one that can be verified with the checksums here: https://doomwiki.org/wiki/CHEX3.WAD

This wad just so happens to be missing a P_END entry, so everything afterwards gets put into the patches group, this includes flats and map lumps that come after all of the patches in this wad.

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