-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathCMakeLists.txt
More file actions
383 lines (348 loc) · 15.6 KB
/
Copy pathCMakeLists.txt
File metadata and controls
383 lines (348 loc) · 15.6 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
cmake_minimum_required(VERSION 3.20)
project(Caffeine VERSION 0.1.0 LANGUAGES CXX C)
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
add_compile_definitions(CF_DEBUG)
endif()
# ── Headless mode (build without SDL3) ─────────────────────────
option(CAFFEINE_BUILD_HEADLESS "Build caffeine-core without SDL3/RHI" OFF)
# ── Scripting (Lua + sol2) ──────────────────────────────────────
option(CAFFEINE_ENABLE_SCRIPTING "Enable Lua scripting support" ON)
# ── glTF Support (tinygltf for mesh encoding) ──────────────────────
include(FetchContent)
FetchContent_Declare(
tinygltf
GIT_REPOSITORY https://github.com/syoyo/tinygltf.git
GIT_TAG v2.8.10
GIT_SHALLOW TRUE
)
FetchContent_GetProperties(tinygltf)
if(NOT tinygltf_POPULATED)
FetchContent_Populate(tinygltf)
endif()
set(TINYGLTF_INCLUDE_DIR "${tinygltf_SOURCE_DIR}")
# ── SDL3 (optional — only needed when NOT headless) ──────────────
if(NOT CAFFEINE_BUILD_HEADLESS)
find_package(SDL3 CONFIG QUIET)
endif()
# ═══════════════════════════════════════════════════════════════════
# CAFFEINE ENGINE CORE
#
# Pure engine library. ZERO dependency on ImGui or editor code.
# Can be built headless (without SDL3) for server/CI workloads.
# ═══════════════════════════════════════════════════════════════════
add_library(caffeine-core
src/core/Timer.cpp
src/core/GameLoop.cpp
src/core/io/BlobLoader.cpp
src/core/io/CafWriter.cpp
src/core/io/FileWatcher.cpp
src/input/InputManager.cpp
src/debug/LogSystem.cpp
src/debug/Profiler.cpp
src/threading/JobSystem.cpp
src/ecs/CommandBuffer.cpp
src/ecs/World.cpp
src/events/EventBus.cpp
src/assets/AssetManager.cpp
src/assets/AssetPipeline.cpp
src/assets/TextureCompiler.cpp
src/assets/MeshLoader.cpp
src/assets/MeshCache.cpp
src/assets/MeshLOD.cpp
src/assets/PrefabSerializer.cpp
src/assets/HotReloader.cpp
src/engine/AssetLoader.cpp
src/editor/TransformGizmo.cpp
src/core/DebugHookRegistry.cpp
src/editor/EditorContext.cpp
src/editor/ProjectManager.cpp
src/editor/ProjectStartupDialog.cpp
src/editor/FilePicker.cpp
)
target_include_directories(caffeine-core PUBLIC
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/vendor>
$<BUILD_INTERFACE:${TINYGLTF_INCLUDE_DIR}>
$<INSTALL_INTERFACE:include>
)
target_compile_features(caffeine-core PUBLIC cxx_std_20)
if(CAFFEINE_BUILD_HEADLESS)
target_compile_definitions(caffeine-core PUBLIC CF_HEADLESS=1)
message(STATUS "Building caffeine-core in HEADLESS mode (no SDL3, no RHI)")
else()
if(SDL3_FOUND)
target_sources(caffeine-core PRIVATE
src/rhi/RenderDevice.cpp
src/rhi/CommandBuffer.cpp
)
target_link_libraries(caffeine-core PUBLIC SDL3::SDL3)
target_compile_definitions(caffeine-core PUBLIC CF_HAS_SDL3=1)
message(STATUS "SDL3 found – RHI module enabled")
else()
message(STATUS "SDL3 not found – RHI module disabled")
endif()
endif()
# ── Backward-compat alias ───────────────────────────────────────
add_library(Caffeine::Core ALIAS caffeine-core)
# ═══════════════════════════════════════════════════════════════════
# CAFFEINE UI — header-only UI module
#
# INTERFACE library: widget system, layout, hit-testing.
# Depends on caffeine-core.
# ═══════════════════════════════════════════════════════════════════
add_library(caffeine-ui INTERFACE)
target_include_directories(caffeine-ui INTERFACE
$<BUILD_INTERFACE:${CMAKE_CURRENT_SOURCE_DIR}/src>
$<INSTALL_INTERFACE:include>
)
target_link_libraries(caffeine-ui INTERFACE caffeine-core)
add_library(Caffeine::UI ALIAS caffeine-ui)
# ═══════════════════════════════════════════════════════════════════
# CAF-PACK LIBRARY
#
# Shared asset packer library used by the IDE for generating game.cap.
# ═══════════════════════════════════════════════════════════════════
if(EXISTS "${CMAKE_CURRENT_SOURCE_DIR}/caf-pack/CMakeLists.txt")
add_subdirectory(caf-pack)
set(CAF_PACK_AVAILABLE TRUE)
else()
set(CAF_PACK_AVAILABLE FALSE)
message(WARNING "caf-pack submodule not found. IDE (doppio) will be built without asset packing support.")
endif()
# ═══════════════════════════════════════════════════════════════════
# CAFFEINE COMBINED — demonstra core + UI no mesmo executável
#
# Executable that links both caffeine-core and caffeine-ui.
# ═══════════════════════════════════════════════════════════════════
add_executable(caffeine-combined
apps/combined/main.cpp
)
target_link_libraries(caffeine-combined PRIVATE caffeine-core caffeine-ui)
target_compile_features(caffeine-combined PRIVATE cxx_std_20)
# ── Scripting ────────────────────────────────────────────────────
if(CAFFEINE_ENABLE_SCRIPTING)
include(FetchContent)
# Build Lua 5.4 from source (sol2 v3.3.0 needs exact 5.4 API)
FetchContent_Declare(lua54
GIT_REPOSITORY https://github.com/lua/lua.git
GIT_TAG v5.4.7
GIT_SHALLOW TRUE
)
FetchContent_GetProperties(lua54)
if(NOT lua54_POPULATED)
FetchContent_Populate(lua54)
set(LUA54_SRC ${lua54_SOURCE_DIR})
add_library(lua54 STATIC
${LUA54_SRC}/lapi.c
${LUA54_SRC}/lauxlib.c
${LUA54_SRC}/lbaselib.c
${LUA54_SRC}/lcode.c
${LUA54_SRC}/lcorolib.c
${LUA54_SRC}/lctype.c
${LUA54_SRC}/ldblib.c
${LUA54_SRC}/ldebug.c
${LUA54_SRC}/ldo.c
${LUA54_SRC}/ldump.c
${LUA54_SRC}/lfunc.c
${LUA54_SRC}/lgc.c
${LUA54_SRC}/linit.c
${LUA54_SRC}/liolib.c
${LUA54_SRC}/llex.c
${LUA54_SRC}/lmathlib.c
${LUA54_SRC}/lmem.c
${LUA54_SRC}/loadlib.c
${LUA54_SRC}/lobject.c
${LUA54_SRC}/lopcodes.c
${LUA54_SRC}/loslib.c
${LUA54_SRC}/lparser.c
${LUA54_SRC}/lstate.c
${LUA54_SRC}/lstring.c
${LUA54_SRC}/lstrlib.c
${LUA54_SRC}/ltable.c
${LUA54_SRC}/ltablib.c
${LUA54_SRC}/ltm.c
${LUA54_SRC}/lundump.c
${LUA54_SRC}/lutf8lib.c
${LUA54_SRC}/lvm.c
${LUA54_SRC}/lzio.c
)
target_include_directories(lua54 BEFORE PUBLIC ${LUA54_SRC})
file(WRITE ${LUA54_SRC}/lua.hpp
"extern \"C\" {\n"
"#include \"lua.h\"\n"
"#include \"lauxlib.h\"\n"
"#include \"lualib.h\"\n"
"}\n")
endif()
# sol2 (header-only C++/Lua binding library)
set(SOL2_BUILD_LUA OFF)
FetchContent_Declare(sol2
GIT_REPOSITORY https://github.com/ThePhD/sol2.git
GIT_TAG v3.3.0
GIT_SHALLOW TRUE
)
FetchContent_MakeAvailable(sol2)
# Patch sol2 optional_implementation.hpp for GCC 16+ compatibility
execute_process(COMMAND python3 "${CMAKE_CURRENT_SOURCE_DIR}/cmake/patch_sol2_optional.py"
"${sol2_SOURCE_DIR}/include/sol/optional_implementation.hpp"
RESULT_VARIABLE PATCH_RESULT)
if(NOT PATCH_RESULT EQUAL 0)
message(FATAL_ERROR "Failed to patch sol2 for GCC 16 compatibility")
endif()
target_link_libraries(caffeine-core PRIVATE sol2::sol2 lua54)
target_compile_definitions(caffeine-core PUBLIC CF_HAS_SCRIPTING=1)
target_sources(caffeine-core PRIVATE
src/script/ScriptEngine.cpp
src/script/ScriptSystem.cpp
src/script/ScriptWatcher.cpp
src/script/CppScriptRegistry.cpp
)
endif()
# ═══════════════════════════════════════════════════════════════════
# DOPPIO — Caffeine Studio IDE
#
# Executable da IDE. Linka caffeine-core + ImGui.
# NÃO funciona sem o core.
# ═══════════════════════════════════════════════════════════════════
if(SDL3_FOUND AND NOT CAFFEINE_BUILD_HEADLESS)
include(FetchContent)
FetchContent_Declare(
imgui
GIT_REPOSITORY https://github.com/ocornut/imgui.git
GIT_TAG docking
GIT_SHALLOW TRUE
)
FetchContent_Declare(
imnodes
GIT_REPOSITORY https://github.com/Nelarius/imnodes.git
GIT_TAG v0.5
GIT_SHALLOW TRUE
)
set(FETCHCONTENT_QUIET OFF)
FetchContent_MakeAvailable(imgui imnodes)
# Patch imnodes for ImGui docking compatibility (TextureId -> TexRef)
file(WRITE "${CMAKE_BINARY_DIR}/patch_imnodes.py"
"import sys
with open(sys.argv[1], 'r') as f:
content = f.read()
# Fix: _TextureIdStack -> _TextureStack.back()._TexID
content = content.replace(
'draw_list->_TextureIdStack.back()',
'draw_list->_TextureStack.back()._TexID'
)
# Fix: TextureId -> TexRef with proper initialization
content = content.replace(
'draw_cmd.TextureId',
'draw_cmd.TexRef._TexID'
)
with open(sys.argv[1], 'w') as f:
f.write(content)
")
execute_process(COMMAND python3 "${CMAKE_BINARY_DIR}/patch_imnodes.py" "${imnodes_SOURCE_DIR}/imnodes.cpp")
add_library(ImGui STATIC
${imgui_SOURCE_DIR}/imgui.cpp
${imgui_SOURCE_DIR}/imgui_draw.cpp
${imgui_SOURCE_DIR}/imgui_widgets.cpp
${imgui_SOURCE_DIR}/imgui_tables.cpp
${imgui_SOURCE_DIR}/backends/imgui_impl_sdl3.cpp
${imgui_SOURCE_DIR}/backends/imgui_impl_sdlgpu3.cpp
)
target_include_directories(ImGui PUBLIC
${imgui_SOURCE_DIR}
${imgui_SOURCE_DIR}/backends
)
target_link_libraries(ImGui PUBLIC SDL3::SDL3)
target_compile_definitions(ImGui PUBLIC IMGUI_ENABLE_TEST_ENGINE=1 IMGUI_DEFINE_MATH_OPERATORS)
add_library(ImNodes STATIC
${imnodes_SOURCE_DIR}/imnodes.cpp
)
target_include_directories(ImNodes PUBLIC
${imnodes_SOURCE_DIR}
)
target_compile_definitions(ImNodes PRIVATE
IM_OFFSETOF=offsetof
IMGUI_DEFINE_MATH_OPERATORS
)
if(NOT MSVC)
target_compile_options(ImNodes PRIVATE -Wno-macro-redefined -Wno-cpp)
endif()
target_link_libraries(ImNodes PUBLIC ImGui)
# ── Link ImGui to caffeine-core for editor components ──────────────────────
target_link_libraries(caffeine-core PUBLIC ImGui ImNodes)
target_compile_definitions(caffeine-core PUBLIC CF_HAS_IMGUI=1)
# ── imgui_test_engine (for editor UI tests) ────────────────────
FetchContent_Declare(
imgui_test_engine
GIT_REPOSITORY https://github.com/ocornut/imgui_test_engine.git
GIT_TAG main
GIT_SHALLOW TRUE
)
FetchContent_MakeAvailable(imgui_test_engine)
add_executable(doppio
apps/doppio/main.cpp
src/editor/HierarchyPanel.cpp
src/editor/SceneViewport.cpp
src/editor/AssetBrowser.cpp
src/editor/InspectorPanel.cpp
src/editor/ComponentRegistry.cpp
src/editor/SettingsPanel.cpp
src/editor/LayoutManager.cpp
src/editor/SceneEditor.cpp
src/editor/SceneSerializer.cpp
src/editor/DragDropSystem.cpp
src/editor/SceneTabManager.cpp
src/editor/ScriptEditorWindow.cpp
src/editor/AnimationTimeline.cpp
src/editor/AnimatorController.cpp
src/editor/TilemapEditor.cpp
src/editor/CommandPalette.cpp
src/editor/ShaderNode.cpp
src/editor/ShaderGraph.cpp
src/editor/MaterialEditorPanel.cpp
src/editor/PreviewRenderer.cpp
src/editor/AudioPreviewPanel.cpp
src/editor/CameraPreviewPanel.cpp
src/editor/BuildSystem.cpp
src/editor/BuildDialog.cpp
src/editor/TestUIMapper.cpp
src/editor/TestRequestHandler.cpp
src/editor/AssetCooker.cpp
src/editor/CapLoader.cpp
src/editor/ProjectStartupDialog.cpp
src/editor/ProjectManager.cpp
src/editor/FilePicker.cpp
assets/scripts/ScriptBindings.cpp
"${imgui_test_engine_SOURCE_DIR}/imgui_test_engine/imgui_capture_tool.cpp"
"${imgui_test_engine_SOURCE_DIR}/imgui_test_engine/imgui_te_context.cpp"
"${imgui_test_engine_SOURCE_DIR}/imgui_test_engine/imgui_te_coroutine.cpp"
"${imgui_test_engine_SOURCE_DIR}/imgui_test_engine/imgui_te_engine.cpp"
"${imgui_test_engine_SOURCE_DIR}/imgui_test_engine/imgui_te_exporters.cpp"
"${imgui_test_engine_SOURCE_DIR}/imgui_test_engine/imgui_te_perftool.cpp"
"${imgui_test_engine_SOURCE_DIR}/imgui_test_engine/imgui_te_ui.cpp"
"${imgui_test_engine_SOURCE_DIR}/imgui_test_engine/imgui_te_utils.cpp"
)
target_link_libraries(doppio PRIVATE caffeine-core ImGui ImNodes)
if(CAF_PACK_AVAILABLE)
target_link_libraries(doppio PRIVATE caf-pack-lib)
target_compile_definitions(doppio PRIVATE CF_HAS_CAF_PACK=1)
endif()
target_include_directories(doppio PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src ${CMAKE_CURRENT_SOURCE_DIR}/assets/scripts ${imgui_test_engine_SOURCE_DIR})
target_compile_definitions(doppio PRIVATE CF_HAS_IMGUI=1)
target_compile_features(doppio PRIVATE cxx_std_20)
# Suppress redefinition warning for IMGUI_DEFINE_MATH_OPERATORS (defined in header)
if(NOT MSVC)
target_compile_options(doppio PRIVATE -Wno-macro-redefined -Wno-cpp)
endif()
message(STATUS "Doppio (IDE) enabled – ImGui v1.91.9 fetched")
endif()
# ── caf-encode CLI tool ────────────────────────────────────────
add_executable(caf-encode tools/caf-encode/main.cpp)
target_link_libraries(caf-encode PRIVATE caffeine-core)
target_include_directories(caf-encode PRIVATE ${CMAKE_CURRENT_SOURCE_DIR}/src)
target_compile_features(caf-encode PRIVATE cxx_std_20)
# ── Tests ────────────────────────────────────────────────────────
add_subdirectory(tests)