Commit 0dd7da2
authored
Alpha19 (#2716)
## Small fix to speaker portraits
Speaker portraits only show when the character talks. If however the character has joined before, the user might have specified their portrait before on a join event. This tries to get the speaker portrait if they are joined and no portrait is specified on the text event.
## Adjust text event portrait field visibility in visual editor
This better allows temporary characters in the visual editor (it now shows the portrait field if the character doesn't exist). This allows entering a portrait if the character is specified by a variable or a color if the character is likely temporary.
## Update plugin version to Alpha 19 (Godot 4.4+)1 parent 0a076d7 commit 0dd7da2
4 files changed
Lines changed: 14 additions & 7 deletions
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- addons/dialogic
- Core
- Modules
- Character
- Text
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