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Description
Error checking is not implemented here, and I have to hope that my app won't crash when some unexpected thing will occur. I would like to see something like that:
cropFilter, err := gift.Crop(image.Rect(x1, y1, x2, y2))
if err != nil {
// do something
}
blurFilter, err := gift.GaussianBlur(25)
if err != nil {
// do something
}
mainFilter, err := gift.New(cropFilter, blurFilter)
if err != nil {
// do something
}
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