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Initialized keepers do not correctly set imp stack #4177

@Loobinex

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@Loobinex

Load this map: claimportal.zip

Notice the enemy keepers take a very long time to claim their portals. That is because of this script:

IF(PLAYER0,GAME_TURN > 0)
	COMPUTER_PLAYER(PLAYER1,16)
	COMPUTER_PLAYER(PLAYER2,16)
	COMPUTER_PLAYER(PLAYER3,16)
	COMPUTER_PLAYER(PLAYER4,13)
	COMPUTER_PLAYER(PLAYER5,13)
	COMPUTER_PLAYER(PLAYER6,13)
ENDIF

Remove the condition, and the portals are claimed at the start of the map.

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