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Advanced Templates PF1 Changelog

Version 1.2.1

Bugfixes

  • The new UI didn't like configuring Items that hadn't been configured before. That's now fixed.

Version 1.2.0

Features

  • Complete rewrite of configuration windows
  • Added Alpha for template fill color (can also be set to 0 to completely hide the fill color)
  • Added Alpha for template texture
  • Added Scale setting for template texture
  • Added option to hide the template outline
  • Added logic to correctly fill cone and circle templates with the texture instead of the weird tiling thing PF1 does by default (including the correct angle for cones)
  • Added a GM setting to allow for alternate 15' cones that originate from a grid intersection (see readme for more details)
  • Added a GM setting to allow for rotating cones instead of just firing "away from caster" per rules-as-written

Version 1.1.0

Features

  • Added "Splash Weapon" circle template type
  • Added "Ignore Range Restriction" circle option

Bug fixes

  • Fixed round ending and turn ending (i.e. the last player in the round) both trying to delete the same template and showing a UI error
  • Fixed a hard coded string and put it in the language file

Misc

  • Added svelte library for future UI improvements - no current functional changes

Version 1.0.0

Initial release