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Copy pathscript.js
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176 lines (150 loc) · 3.85 KB
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const loader = document.querySelector('.canvas');
let canvasHeight;
var origBoard;
const huPlayer = 'X'
const aiPlayer = 'O';
const winCombos = [
[0, 1, 2],
[3, 4, 5],
[6, 7, 8],
[0, 3, 6],
[1, 4, 7],
[2, 5, 8],
[0, 4, 8],
[6, 4, 2]
];
let Score = 0;
let uScore = 0,
aiScore = 0,
tacScore = 0;
let loser = "You lose! :(",
winner = "You win! :)",
tac = "Nobody won! :|";
const cells = document.querySelectorAll('.cell');
startGame();
function startGame() {
document.querySelector(".endgame").style.display = "none";
origBoard = Array.from(Array(9).keys());
for (var i = 0; i < cells.length; i++) {
cells[i].innerText = '';
cells[i].style.removeProperty('background-color');
cells[i].addEventListener('click', turnClick, false);
document.querySelector("button").style.display = "none";
}
}
function turnClick(square) {
if (typeof origBoard[square.target.id] == 'number') {
turn(square.target.id, huPlayer)
if (!checkWin(origBoard, huPlayer) && !checkTie()){
turn(bestSpot(), aiPlayer);
}
}
}
function turn(squareId, player) {
origBoard[squareId] = player;
document.getElementById(squareId).innerText = player;
let gameWon = checkWin(origBoard, player)
if (gameWon) gameOver(gameWon)
}
function checkWin(board, player) {
let plays = board.reduce((a, e, i) =>
(e === player) ? a.concat(i) : a, []);
let gameWon = null;
for (let [index, win] of winCombos.entries()) {
if (win.every(elem => plays.indexOf(elem) > -1)) {
gameWon = {index: index, player: player};
break;
}
}
return gameWon;
}
function gameOver(gameWon) {
for (let index of winCombos[gameWon.index]) {
document.getElementById(index).style.backgroundColor =
gameWon.player == huPlayer ? "blue" : "red";
}
for (var i = 0; i < cells.length; i++) {
cells[i].removeEventListener('click', turnClick, false);
}
declareWinner(gameWon.player == huPlayer ? winner : loser);
}
function declareWinner(who) {
document.querySelector(".endgame").style.display = "block";
document.querySelector('button').style.display = "block";
document.querySelector(".endgame .text").innerText = who;
uScore += 1,
aiScore += 1,
tacScore += 1;
switch(who){
case winner:
document.querySelector('.scorePlayer').innerHTML = uScore;
break;
case loser:
document.querySelector('.scoreAi').innerHTML = aiScore;
break;
case tac:
document.querySelector('.scoreTac').innerHTML = tacScore;
break;
}
}
function emptySquares() {
return origBoard.filter(s => typeof s == 'number');
}
function bestSpot() {
return minimax(origBoard, aiPlayer).index;
}
function checkTie() {
if (emptySquares().length == 0) {
for (var i = 0; i < cells.length; i++) {
cells[i].style.backgroundColor = "green";
cells[i].removeEventListener('click', turnClick, false);
}
declareWinner(tac);
return true;
}
return false;
}
function minimax(newBoard, player) {
var availSpots = emptySquares();
if (checkWin(newBoard, huPlayer)) {
return {score: -10};
} else if (checkWin(newBoard, aiPlayer)) {
return {score: 10};
} else if (availSpots.length === 0) {
return {score: 0};
}
var moves = [];
for (var i = 0; i < availSpots.length; i++) {
var move = {};
move.index = newBoard[availSpots[i]];
newBoard[availSpots[i]] = player;
if (player == aiPlayer) {
var result = minimax(newBoard, huPlayer);
move.score = result.score;
} else {
var result = minimax(newBoard, aiPlayer);
move.score = result.score;
}
newBoard[availSpots[i]] = move.index;
moves.push(move);
}
var bestMove;
if(player === aiPlayer) {
var bestScore = -10000;
for(var i = 0; i < moves.length; i++) {
if (moves[i].score > bestScore) {
bestScore = moves[i].score;
bestMove = i;
}
}
} else {
var bestScore = 10000;
for(var i = 0; i < moves.length; i++) {
if (moves[i].score < bestScore) {
bestScore = moves[i].score;
bestMove = i;
}
}
}
return moves[bestMove];
}