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import { SimRun, SimRunData } from '../proto/ui';
import { SimResult } from '../proto_utils/sim_result';
import { SimUI } from '../sim_ui';
import { TypedEvent } from '../typed_event';
import { Component } from './component';
import { AuraMetricsTable } from './detailed_results/aura_metrics';
import { CastMetricsTable } from './detailed_results/cast_metrics';
import { DamageMetricsTable } from './detailed_results/damage_metrics';
import { DpsHistogram } from './detailed_results/dps_histogram';
import { DtpsMetricsTable } from './detailed_results/dtps_metrics';
import { HealingMetricsTable } from './detailed_results/healing_metrics';
import { CombatReplay } from './detailed_results/combat_replay';
import { LogRunner } from './detailed_results/log_runner';
import { PlayerDamageMetricsTable } from './detailed_results/player_damage';
import { PlayerDamageTakenMetricsTable } from './detailed_results/player_damage_taken';
import { ResourceMetricsTable } from './detailed_results/resource_metrics';
import { SimResultData } from './detailed_results/result_component';
import { ResultsFilter } from './detailed_results/results_filter';
import { Timeline } from './detailed_results/timeline';
import { ToplineResults } from './detailed_results/topline_results';
import { RaidSimResultsManager } from './raid_sim_action';
import { StickyToolbar } from './sticky_toolbar';
import i18n from '../../i18n/config';
import { ref } from 'tsx-vanilla';
import { isDevMode } from '../utils';
import { IndividualSimUI } from '../individual_sim_ui';
import { trackEvent } from '../../tracking/utils';
type Tab = {
isActive?: boolean;
targetId: string;
label: string;
classes?: string[];
};
const tabs: Tab[] = [
{
isActive: true,
targetId: 'damageTab',
label: i18n.t('results_tab.details.tabs.damage'),
classes: ['damage-metrics-tab'],
},
{
targetId: 'healingTab',
label: i18n.t('results_tab.details.tabs.healing'),
classes: ['healing-metrics-tab'],
},
{
targetId: 'damageTakenTab',
label: i18n.t('results_tab.details.tabs.damage_taken'),
classes: ['threat-metrics-tab'],
},
{
targetId: 'buffsTab',
label: i18n.t('results_tab.details.tabs.buffs'),
},
{
targetId: 'debuffsTab',
label: i18n.t('results_tab.details.tabs.debuffs'),
},
{
targetId: 'castsTab',
label: i18n.t('results_tab.details.tabs.casts'),
},
{
targetId: 'resourcesTab',
label: i18n.t('results_tab.details.tabs.resources'),
},
{
targetId: 'timelineTab',
label: i18n.t('results_tab.details.tabs.timeline'),
},
{
targetId: 'replayTab',
label: i18n.t('results_tab.details.tabs.replay'),
},
{
targetId: 'logTab',
label: i18n.t('results_tab.details.tabs.log'),
},
];
export class DetailedResults extends Component {
protected readonly simUI: SimUI;
protected latestRun: SimRunData | null = null;
protected latestDeathSeeds: bigint[] = [];
protected recentlyEditedSeed: boolean = false;
private currentSimResult: SimResult | null = null;
private resultsEmitter: TypedEvent<SimResultData | null> = new TypedEvent<SimResultData | null>();
private resultsFilter: ResultsFilter;
private rootDiv: Element;
constructor(parent: HTMLElement, simUI: SimUI, simResultsManager: RaidSimResultsManager) {
super(parent, 'detailed-results-manager-root');
this.simUI = simUI;
this.rootDiv = (
<div className="dr-root dr-no-results">
<div className="dr-toolbar">
<div className="results-filter"></div>
<div className="tabs-filler"></div>
<ul className="nav nav-tabs" attributes={{ role: 'tablist' }}>
{tabs.map(({ label, targetId, isActive, classes }) => (
<li className={`nav-item dr-tab-tab ${classes?.join(' ') || ''}`} attributes={{ role: 'presentation' }}>
<button
className={`nav-link${isActive ? ' active' : ''}`}
type="button"
attributes={{
role: 'tab',
// @ts-expect-error
'aria-controls': targetId,
'aria-selected': !!isActive,
}}
dataset={{
bsToggle: 'tab',
bsTarget: `#${targetId}`,
}}>
{label}
</button>
</li>
))}
</ul>
</div>
<div className="tab-content">
<div id="noResultsTab" className="tab-pane dr-tab-content fade active show">
{i18n.t('results_tab.details.no_results')}
</div>
<div id="damageTab" className="tab-pane dr-tab-content damage-content fade active show">
<div className="dr-row topline-results" />
<div className="dr-row all-players-only">
<div className="player-damage-metrics" />
</div>
<div className="dr-row single-player-only">
<div className="damage-metrics" />
</div>
{/* <div className="dr-row single-player-only">
<div className="melee-metrics" />
</div>
<div className="dr-row single-player-only">
<div className="spell-metrics" />
</div> */}
<div className="dr-row dps-histogram" />
</div>
<div id="healingTab" className="tab-pane dr-tab-content healing-content fade">
<div className="dr-row topline-results" />
<div className="dr-row single-player-only">
<div className="healing-spell-metrics" />
</div>
<div className="dr-row hps-histogram" />
</div>
<div id="damageTakenTab" className="tab-pane dr-tab-content damage-taken-content fade">
<div className="dr-row topline-results" />
<div className="dr-row all-players-only">
<div className="player-damage-taken-metrics" />
</div>
<div className="dr-row single-player-only">
<div className="dtps-metrics" />
</div>
<div className="dr-row damage-taken-histogram single-player-only" />
</div>
<div id="buffsTab" className="tab-pane dr-tab-content buffs-content fade">
<div className="dr-row">
<div className="buff-aura-metrics" />
</div>
</div>
<div id="debuffsTab" className="tab-pane dr-tab-content debuffs-content fade">
<div className="dr-row">
<div className="debuff-aura-metrics" />
</div>
</div>
<div id="castsTab" className="tab-pane dr-tab-content casts-content fade">
<div className="dr-row">
<div className="cast-metrics" />
</div>
</div>
<div id="resourcesTab" className="tab-pane dr-tab-content resources-content fade">
<div className="dr-row">
<div className="resource-metrics" />
</div>
</div>
<div id="timelineTab" className="tab-pane dr-tab-content timeline-content fade">
<div className="dr-row">
<div className="timeline" />
</div>
</div>
<div id="replayTab" className="tab-pane dr-tab-content replay-content fade">
<div className="dr-row">
<div className="combat-replay" />
</div>
</div>
<div id="logTab" className="tab-pane dr-tab-content log-content fade">
<div className="dr-row">
<div className="log" />
</div>
</div>
</div>
</div>
);
const simButtonRef = ref<HTMLButtonElement>();
const deathButtonRef = ref<HTMLButtonElement>();
this.rootElem.appendChild(
<>
<div className="detailed-results-controls-div">
<button className="detailed-results-1-iteration-button btn btn-primary" ref={simButtonRef} disabled={simUI.disabled}>
{i18n.t('results_tab.details.sim_1_iteration')}
</button>
<button className="detailed-results-death-iteration-button btn btn-primary" ref={deathButtonRef} disabled={true}>
{i18n.t('results_tab.details.sim_1_death')}
</button>
</div>
{this.rootDiv}
</>,
);
this.simUI.sim.settingsChangeEmitter.on(() => this.updateSettings());
// Allow styling the sticky toolbar
const toolbar = document.querySelector<HTMLElement>('.dr-toolbar')!;
new StickyToolbar(toolbar, this.simUI);
this.resultsFilter = new ResultsFilter({
parent: this.rootElem.querySelector('.results-filter')!,
resultsEmitter: this.resultsEmitter,
});
[...this.rootElem.querySelectorAll<HTMLElement>('.topline-results')]?.forEach(toplineResultsDiv => {
new ToplineResults({ parent: toplineResultsDiv, resultsEmitter: this.resultsEmitter });
});
new CastMetricsTable({
parent: this.rootElem.querySelector('.cast-metrics')!,
resultsEmitter: this.resultsEmitter,
});
new DamageMetricsTable({
parent: this.rootElem.querySelector('.damage-metrics')!,
resultsEmitter: this.resultsEmitter,
});
new HealingMetricsTable({
parent: this.rootElem.querySelector('.healing-spell-metrics')!,
resultsEmitter: this.resultsEmitter,
});
new ResourceMetricsTable({
parent: this.rootElem.querySelector('.resource-metrics')!,
resultsEmitter: this.resultsEmitter,
secondaryResource: (simUI as IndividualSimUI<any>)?.player?.secondaryResource,
});
new PlayerDamageMetricsTable(
{ parent: this.rootElem.querySelector('.player-damage-metrics')!, resultsEmitter: this.resultsEmitter },
this.resultsFilter,
);
new PlayerDamageTakenMetricsTable(
{ parent: this.rootElem.querySelector('.player-damage-taken-metrics')!, resultsEmitter: this.resultsEmitter },
this.resultsFilter,
);
new AuraMetricsTable(
{
parent: this.rootElem.querySelector('.buff-aura-metrics')!,
resultsEmitter: this.resultsEmitter,
},
false,
);
new AuraMetricsTable(
{
parent: this.rootElem.querySelector('.debuff-aura-metrics')!,
resultsEmitter: this.resultsEmitter,
},
true,
);
new DpsHistogram({
parent: this.rootElem.querySelector('.dps-histogram')!,
resultsEmitter: this.resultsEmitter,
});
new DtpsMetricsTable({
parent: this.rootElem.querySelector('.dtps-metrics')!,
resultsEmitter: this.resultsEmitter,
});
const timeline = new Timeline({
parent: this.rootElem.querySelector('.timeline')!,
resultsEmitter: this.resultsEmitter,
secondaryResource: (simUI as IndividualSimUI<any>)?.player?.secondaryResource,
});
const tabEl = document.querySelector('button[data-bs-target="#timelineTab"]');
tabEl?.addEventListener('shown.bs.tab', () => {
timeline.render();
});
const combatReplay = new CombatReplay({
parent: this.rootElem.querySelector('.combat-replay')!,
resultsEmitter: this.resultsEmitter,
});
const replayTabEl = document.querySelector('button[data-bs-target="#replayTab"]');
replayTabEl?.addEventListener('hide.bs.tab', () => {
combatReplay.stopPlayback();
});
new LogRunner({
parent: this.rootElem.querySelector('.log')!,
resultsEmitter: this.resultsEmitter,
});
this.rootElem.classList.add('hide-threat-metrics');
this.resultsFilter.changeEmitter.on(async () => await this.updateResults(this.latestRun));
this.resultsEmitter.on((_, resultData) => {
if (resultData?.filter.player || resultData?.filter.player === 0) {
this.rootDiv.classList.remove('all-players');
this.rootDiv.classList.add('single-player');
} else {
this.rootDiv.classList.add('all-players');
this.rootDiv.classList.remove('single-player');
}
});
const simButton = simButtonRef.value!;
simButton?.addEventListener('click', () => {
trackEvent({
action: 'sim',
category: 'simulate',
label: 'once',
});
this.simUI?.runSimOnce();
});
const deathButton = deathButtonRef.value!;
deathButton?.addEventListener('click', () => {
trackEvent({
action: 'sim',
category: 'simulate',
label: 'death',
});
if (this.latestDeathSeeds.length > 1) {
this.simUI?.sim.setFixedRngSeed(TypedEvent.nextEventID(), Number(this.latestDeathSeeds.pop()));
this.recentlyEditedSeed = true;
if (isDevMode()) {
console.log('Setting fixed seed:');
console.log(this.simUI?.sim.getFixedRngSeed());
}
}
this.simUI?.runSimOnce();
});
simResultsManager.currentChangeEmitter.on(async () => {
const runData = simResultsManager.getRunData();
if (runData) {
this.updateSettings();
await this.updateResults(runData);
}
deathButton.disabled = this.latestDeathSeeds.length < 2;
});
}
private updateSettings() {
if (this.recentlyEditedSeed) {
this.simUI.sim.setFixedRngSeed(TypedEvent.nextEventID(), 0);
this.recentlyEditedSeed = false;
}
const settings = this.simUI?.sim.toProto();
if (!settings) return;
if (settings.showDamageMetrics) {
this.rootElem.classList.remove('hide-damage-metrics');
} else {
this.rootElem.classList.add('hide-damage-metrics');
const damageTabEl = document.getElementById('damageTab')!;
const healingTabEl = document.getElementById('healingTab')!;
if (damageTabEl.classList.contains('active')) {
damageTabEl.classList.remove('active', 'show');
healingTabEl.classList.add('active', 'show');
const toolbar = document.getElementsByClassName('dr-toolbar')[0] as HTMLElement;
toolbar.querySelector('.damage-metrics')?.children[0].classList.remove('active');
toolbar.querySelector('.healing-metrics')?.children[0].classList.add('active');
}
}
this.rootElem.classList[settings.showThreatMetrics ? 'remove' : 'add']('hide-threat-metrics');
this.rootElem.classList[settings.showHealingMetrics ? 'remove' : 'add']('hide-healing-metrics');
this.rootElem.classList[settings.showExperimental ? 'remove' : 'add']('hide-experimental');
}
private async updateResults(simRunData: SimRunData | null) {
if (simRunData?.run?.request?.requestId !== this.latestRun?.run?.request?.requestId) {
this.latestRun = simRunData;
this.currentSimResult = await SimResult.fromProto(simRunData?.run || SimRun.create());
}
const latestSimResult = this.latestRun?.run?.result;
const playerMetrics = latestSimResult?.raidMetrics?.parties.map(party => party.players).flat();
if (isDevMode() && playerMetrics) {
console.log('Found player metrics:');
console.log(playerMetrics);
}
if (playerMetrics?.length) {
const deathSeeds = playerMetrics[0].deathSeeds;
if (isDevMode() && !!deathSeeds.length) {
console.log('Found death seeds:');
console.log(deathSeeds);
}
if (deathSeeds.length > 1 || this.latestDeathSeeds.length == 0) {
this.latestDeathSeeds = deathSeeds;
}
}
const eventID = TypedEvent.nextEventID();
if (this.currentSimResult == null) {
this.rootDiv.classList.add('dr-no-results');
this.resultsEmitter.emit(eventID, null);
} else {
this.rootDiv.classList.remove('dr-no-results');
this.resultsEmitter.emit(eventID, {
eventID: eventID,
result: this.currentSimResult,
filter: this.resultsFilter.getFilter(),
});
}
}
}