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[Project Registration]: Prophecy Roguelite #269

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@shariqazeem

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@shariqazeem

Idea Summary

Prophecy is a fully on-chain prediction market roguelite built with Dojo ECS, Cairo, and Godot 4.6. Players start with $10,000 virtual balance and swipe through Tinder-style cards — each card is a real prediction market (trivia, crypto, sports, tech). Swipe right for YES, left for NO, up to SKIP. 30 seconds per card. 10 cards per round.

Correct predictions earn payouts at market odds (1.4x–3.5x). Wrong predictions lose your wager. If your balance hits $0, you're liquidated — game over. Features include streak tiers (Hot Hand → On Fire → Oracle), elite/boss cards, a Dark Pool relic shop, a global World Boss shared prediction, early cash-out with dynamic pricing based on market sentiment, and a hidden Oracle Admin Panel for live market resolution during demos.

6 Dojo models (Market, Position, Trader, Relics, WorldBoss, LeaderboardEntry), 9 Cairo system actions, 9 integration tests all passing. 75 markets loaded from hot-swappable JSON. Procedural audio engine with zero external audio files. Cartridge Controller session keys for popup-free rapid-fire gameplay.

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