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Without VertexRounding:
GFPEA4_2025-11-27_01-06-22
With VertexRounding:
GFPEA4_2025-11-27_01-06-29

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@JosJuice JosJuice left a comment

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Also seems to fix one pixel wide errors at the left and top sides of the screen, according to your screenshots.

@jordan-woyak jordan-woyak force-pushed the frogger-shadow-vertex-rounding branch from 7348749 to 936415d Compare November 27, 2025 20:32
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2 participants