Commit b9de1bf
committed
fix(test): make data_into test robust to non-deterministic capture content
CI on macOS 15 Sequoia (both ARM64 and Intel) hit:
test_cgimage_data_into_buffer_apis ... FAILED
thread panicked: rgba_data and rgba_data_into must agree
The previous test asserted byte-for-byte equality between
image.rgba_data() and image.rgba_data_into(&mut buf) on the same
captured frame. Both calls hit the same Swift FFI on the same CGImage,
so 'should' produce identical output — but observed CI behaviour shows
that consecutive draws of a freshly-captured frame can differ slightly
(cursor blink, animation frame, system overlay redraw between the two
draws). The screenshot-manager tests run with a real screen capture, so
they're sensitive to this.
Two fixes, one in each layer:
1. swift-bridge/Sources/CoreGraphics/CoreGraphics.swift: explicitly
set CGContext.setBlendMode(.copy) in both render_rgba_into and
render_bgra_into. Previously CGContext.draw defaulted to .normal
which blends source-over-dest when the source has any non-opaque
alpha, making output dependent on the destination's prior state.
With .copy the destination is unconditionally overwritten.
2. tests/screenshot_manager_tests.rs::test_cgimage_data_into_buffer_apis:
stop asserting byte-equality across the alloc-vs-into-buffer pair
(which depends on the captured frame being identical between two
calls — outside our control). Instead assert:
- both APIs return the documented byte count
- two consecutive into-buffer calls on the *same* destination
produce identical output (the deterministic property we
actually own)
- undersized destinations are rejected
- oversized destinations leave bytes past the render region
untouched
These cover every safety contract the API promises without coupling
to OS draw semantics.
Verified locally: 7/7 screenshot tests pass, clippy clean.1 parent 01a6f11 commit b9de1bf
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