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manual generating readme
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.github/convert.rb

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badge = j['badge']
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num_projects = j['projects'].count
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o = "# " + title +" "+ badge
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o = "<!--lint disable awesome-heading-->\n"
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o << "# " + title +" "+ badge
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o << header + "\n"
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o << "\n\n"
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o << output_table(num_projects)
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def output_table(num_projects)
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o = "![](https://img.shields.io/badge/Contents-#{num_projects}-green)"
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o << " ![](https://img.shields.io/github/last-commit/dotintent/awesome-ble/main)"
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o << " ![](https://img.shields.io/github/last-commit/dotintent/awesome-visionos/main)"
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o
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end
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README.md

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<!--lint disable awesome-heading-->
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# Awesome visionOS [![Awesome](https://awesome.re/badge-flat.svg)](https://awesome.re)
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visionOS: the new OS developed by Apple for their AR device(s), actually support Apple Vision Pro.
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A collaborative list of Awesome visionOS resources by [🔴 intent](https://withintent.com).
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![](https://img.shields.io/badge/Contents-0-green) ![](https://img.shields.io/github/last-commit/dotintent/awesome-ble/main)
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![](https://img.shields.io/badge/Contents-7-green) ![](https://img.shields.io/github/last-commit/dotintent/awesome-visionos/main)
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## Contents
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- [Documentation](#documentation)
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- [Library](#library)
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- [iOS](#ios)
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- [KMM](#kmm)
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- [Android](#android)
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- [Flutter](#flutter)
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- [Tool](#tool)
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- [Web](#web)
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- [Sample](#sample)
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## Documentation
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_Official specifications, standards, and technical documentation about the Bluetooth Low Energy (BLE) protocol._
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_Official specifications, standards, and technical documentation about visionOS._
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- [Accessibility Guidelines](https://developer.apple.com/documentation/visionos/improving-accessibility-support-in-your-app) - A collection, explained by examples, of good accessibility practices for visionOS.
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- [Designing for visionOS](https://developer.apple.com/design/human-interface-guidelines/designing-for-visionos/) - HIG (Human Interface Guidelines) to develop visionOS based applications.
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- [visionOS](https://developer.apple.com/visionos/) - Official documentation about visionOS platform.
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## Library
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_Software libraries and frameworks for integrating Bluetooth Low Energy (BLE) functionality into various platforms, including mobile, embedded systems, and IoT devices._
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## iOS
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_iOS libraries, tools, and resources for developing Bluetooth Low Energy (BLE) applications on Apple devices._
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## KMM
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_Resources and libraries for building Bluetooth Low Energy (BLE) applications using the Kotlin Multiplatform Mobile (KMM) framework._
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## Android
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_Android libraries, tools, and resources for integrating Bluetooth Low Energy (BLE) functionality into Android applications._
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## Flutter
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_Flutter libraries, tools, and resources for developing Bluetooth Low Energy (BLE) applications using the Flutter framework for both iOS and Android._
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## Tool
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_Development and testing tools for Bluetooth Low Energy (BLE) applications, including analyzers, debuggers, and simulators._
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## Web
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_Web-based resources, frameworks, and tools for building Bluetooth Low Energy (BLE) applications using JavaScript and web technologies._
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## Sample
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_Sample code to showcase visionOS functionalities and learn how to use it._
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- [Destination Video](https://developer.apple.com/documentation/visionos/destination-video) - A sample to showcase how to implement 3D video and spatial audio experience.
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- [Diorama](https://developer.apple.com/documentation/visionos/diorama/) - A sample to showcase how to use Reality Composer Pro to design scenes in visionOS.
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- [Happy Beam](https://developer.apple.com/documentation/visionos/happybeam) - A sample to showcase how to integrate ARKit in your mixed reality experience.
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- [Hello World](https://developer.apple.com/documentation/visionos/world) - Hello World is now AR, here we have a little example of boilerplate app for visionOS in SwiftUI showcasing how to use windows, volumes, and immersive spaces.
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## Contributing

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