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EGL_BAD_ATTRIBUTE MAUI App closes #9681

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This issue has been moved from a ticket on Developer Community.


this is the log:


Thread finished: <Thread Pool> #10
The thread 10 has exited with code 0 (0x0).
[Adreno-EGL] <qeglDrvAPI_eglGetConfigAttrib:612>: EGL_BAD_ATTRIBUTE
[vndksupport] Loading /vendor/lib64/hw/gralloc.msm8937.so from current namespace instead of sphal namespace.
[zygote64] Compiler allocated 7MB to compile void android.widget.TextView. <init>(android.content.Context, android.util.AttributeSet, int, int)
[zygote64] Do full code cache collection, code=248KB, data=169KB
[zygote64] After code cache collection, code=202KB, data=116KB
[Adreno-EGL] <qeglDrvAPI_eglGetConfigAttrib:612>: EGL_BAD_ATTRIBUTE
[vndksupport] Loading /vendor/lib64/hw/gralloc.msm8937.so from current namespace instead of sphal namespace.
[Adreno-EGL] <qeglDrvAPI_eglGetConfigAttrib:612>: EGL_BAD_ATTRIBUTE
[vndksupport] Loading /vendor/lib64/hw/gralloc.msm8937.so from current namespace instead of sphal namespace.

Attached the project


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Feedback Bot on 12/22/2024, 05:45 PM:

We have directed your feedback to the appropriate engineering team for further evaluation. The team will review the feedback and notify you about the next steps.

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Area: Mono.AndroidIssues with the Android API binding (Mono.Android.dll).need-infoIssues that need more information from the author.

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