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Update documentation for AppBundleResourcePrefix
Co-authored-by: rolfbjarne <249268+rolfbjarne@users.noreply.github.com>
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docs/building-apps/build-properties.md

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The default behavior is to use `xcrun altool`.
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## AppBundleResourcePrefix
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The directory where resources are stored (this prefix will be removed when copying resources to the app bundle).
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This is the unified resource prefix property for all platforms in .NET.
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For legacy projects, this property will be used as the default value for the platform-specific resource prefix properties ([IPhoneResourcePrefix](#iphoneresourceprefix), [MonoMacResourcePrefix](#monomacresourceprefix), and [XamMacResourcePrefix](#xammacresourceprefix)) if they are not explicitly set.
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Default: "Resources"
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## AppBundleDir
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The location of the built app bundle.
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Applicable to iOS, tvOS and Mac Catalyst projects.
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For .NET projects, consider using the unified [AppBundleResourcePrefix](#appbundleresourceprefix) property instead.
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See also [MonoMacResourcePrefix](#monomacresourceprefix) and [XamMacResourcePrefix](#xammacresourceprefix).
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## IpaIncludeArtwork
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Only applicable to macOS projects.
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For .NET projects, consider using the unified [AppBundleResourcePrefix](#appbundleresourceprefix) property instead.
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See also [IPhoneResourcePrefix](#iphoneresourceprefix) and [XamMacResourcePrefix](#xammacresourceprefix).
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## MtouchDebug
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Applicable to macOS projects.
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For .NET projects, consider using the unified [AppBundleResourcePrefix](#appbundleresourceprefix) property instead.
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See also [IPhoneResourcePrefix](#iphoneresourceprefix) and [MonoMacResourcePrefix](#monomacresourceprefix).
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## ZipPath

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