What happened?
Currently it renders an empty rectangle (transparent)
How to reproduce
I think this will hard to reproduce because there can be some hardware differences.
Could it be this "failed" queue?
[AcceleratedOSR/Vulkan] Graphics family has 16 queues, trying queue index 1
[AcceleratedOSR/Vulkan] Preferred queue not available, falling back to queue 0
For me its also fine to render software based!
Environment
- Godot: 4.6
- godot-cef: 1.11.0
- endeavouros/arch
Logs or screenshots (optional)
Godot Engine v4.6.stable.arch_linux - https://godotengine.org
Vulkan 1.4.325 - Forward+ - Using Device #0: NVIDIA - NVIDIA GeForce RTX 4090
[AcceleratedOSR] Detected render backend: Vulkan (driver: vulkan)
[AcceleratedOSR] Detected render backend: Vulkan (driver: vulkan)
[AcceleratedOSR] Detected render backend: Vulkan (driver: vulkan)
[CefInit] Startup summary: backend=Vulkan, accelerated_osr_supported=true, reason=backend Vulkan supports accelerated OSR, remote_debugging=true, remote_port=9229, cache_size_mb=0
[AcceleratedOSR/Vulkan] Godot GPU: vendor=0x10de, device=0x2684, name=NVIDIA GeForce RTX 4090
[CefInit] Godot GPU: vendor=0x10de, device=0x2684 - will pass to CEF subprocesses
[GodotCef] Production security baseline: godot_cef/security/allow_insecure_content=false, godot_cef/security/ignore_certificate_errors=false, godot_cef/security/disable_web_security=false, godot_cef/advanced/custom_command_line_switches should not include insecure switches.
[AcceleratedOSR] Detected render backend: Vulkan (driver: vulkan)
[AcceleratedOSR] Detected render backend: Vulkan (driver: vulkan)
[CefTexture] Creating browser in accelerated rendering mode
[AcceleratedOSR] Detected render backend: Vulkan (driver: vulkan)
[AcceleratedOSR/Vulkan] Graphics family has 16 queues, trying queue index 1
[AcceleratedOSR/Vulkan] Preferred queue not available, falling back to queue 0
[AcceleratedOSR/Vulkan] Using separate queue (family=0, index=1) for texture copies
[AcceleratedOSR/Linux] Using Vulkan backend with DMA-BUF
Additional context (optional)
No response
Before submitting
What happened?
Currently it renders an empty rectangle (transparent)
How to reproduce
I think this will hard to reproduce because there can be some hardware differences.
Could it be this "failed" queue?
[AcceleratedOSR/Vulkan] Graphics family has 16 queues, trying queue index 1
[AcceleratedOSR/Vulkan] Preferred queue not available, falling back to queue 0
For me its also fine to render software based!
Environment
Logs or screenshots (optional)
Additional context (optional)
No response
Before submitting